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Forum > Goal Line Blitz > is strength overrated for breaking tackles or does it just suck?
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Darkstrand
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you decide
 
whodey08
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Strength is very important for breaking tackles and it does not suck
 
ProfessionalKop
Gangstalicious
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very overrated. stamina>strength for breaking tackles
 
Greg B
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Strength is helpful when preventing your defender from getting knocked on his ass.
 
MadCow420
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strength +carry= win


But the SAs matter more for the anti KL roll and the break tackle roll. A great build with crap SAs is useless.
 
jdbolick
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Strength + carrying + MOMENTUM. If you're moving slowly or not at all, then you have almost no chance to break the tackle, which is why break tackle WRs suck since they slow down to make the catch.

edit:
Momentum also matters for the defender, which is why CBs moving at high speed to the tackle attempt do so much better than high tackling DTs who are standing still (plus being blocked applies a penalty).
Edited by jdbolick on Dec 26, 2012 07:50:37
 
MadCow420
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Originally posted by jdbolick
Strength + carrying + MOMENTUM. If you're moving slowly or not at all, then you have almost no chance to break the tackle, which is why break tackle WRs suck since they slow down to make the catch.

edit:
Momentum also matters for the defender, which is why CBs moving at high speed to the tackle attempt do so much better than high tackling DTs who are standing still (plus being blocked applies a penalty).


yea this too...
 
dmfa41
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my tackle-breaking toons have high strength and seem to do pretty well

toons toons toons
 
jdbolick
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I have underwear-breaking toots.
 
skibodragula
McFroggin
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Originally posted by jdbolick
Strength + carrying + MOMENTUM. If you're moving slowly or not at all, then you have almost no chance to break the tackle, which is why break tackle WRs suck since they slow down to make the catch.

edit:
Momentum also matters for the defender, which is why CBs moving at high speed to the tackle attempt do so much better than high tackling DTs who are standing still (plus being blocked applies a penalty).


unless the angle of the play is correct...then brkn tckl......momentum + str +car=.......no where if the angle is not right...no matter CB/FS or D line.....
 
Dpride59
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Originally posted by skibodragula
unless the angle of the play is correct...then brkn tckl......momentum + str +car=.......no where if the angle is not right...no matter CB/FS or D line.....


lolwat
 
skibodragula
McFroggin
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look....outside routes are sim related to the angle.....its not rocket science......hit the angle with a build for brk tckl...money
 
Outlaw Dogs
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Toons.
 
stizz
Chillin'
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I am pretty sure Mass * Velocity = MOMENTUM foo
 
InRomoWeTrust
Lead Mod
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Originally posted by Dpride59
Originally posted by skibodragula

unless the angle of the play is correct...then brkn tckl......momentum + str +car=.......no where if the angle is not right...no matter CB/FS or D line.....


lolwat


I think he's trying to say it's easier to break a diving tackle than a head on regular tackle. Which is obviously true.
 
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