Originally posted by lightball20
I think that would be considered diminishing returns.
Not really. Diminishing returns means that adding a point gives less than the point added before. Let's consider the Shed Block SA.
We know that it adds a fixed number per level to the break block roll for the first 10 levels of the SA. Let's assume that it adds 4 points to that roll per level up to 10. Thus, with 10 in the SA, it would add 40 to the roll. At 11, the number that it adds is diminished. Thus, it might only add 3 to the break block roll. At 12, it is further diminished and might only add 2.
However, it is very possible that even tho 12 adds less than 10, that going to 12 and getting that extra 2 to the break block would give you a noticeable improvement in your odds to break blocks and allow you to get more hurries, sacks, and tackles. If that were the case, it would be subject to diminishing returns, but still have a noticeable impact.
The opposite could be true for attributes. Let's say (for argument's sake) that adding 10 Agility adds 4 to your break block roll. Let's also say that with 100 Agility (plus alot of other variables) you are breaking your blocks well and getting 4 Hurries and 2 Sacks per game. You add 10 more Agility hoping to improve your stats even more. That would add 4 to your break block roll regardless of how high your Agility already was (no diminishing returns on attributes). However, because your break block score was already very good, the increase does not net you any more Hurries or Sacks. This would be a case where altho the attributes do not suffer diminishing returns, the increase yielded no noticeable impact.