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Scriv
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Returner. Should I buy a percentage and then enhance it with speed? Confused.
 
ProfessionalKop
Gangstalicious
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you can get 5% BT or 5% fake and then enhance it with speed for sure.
 
Scriv
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should i do that with all 4 pieces then
 
Bane
Baconologist
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depends on if you roll that way all 4 times.

maybe you roll just the +3 speed, or even better maybe get (for example) +3 Speed/+5% Not Fumble
 
ProfessionalKop
Gangstalicious
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no. id go 2x BT%, 2x Spin or 1 spin and 1 juke, and have your CE as not fumble.

might want a better dot builder's opinion though.
 
reddogrw
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2 BT
2 Fake

I have not seen much of a difference between my returners with and without not fumble %
 
Time Trial
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http://goallineblitz.com/game/player.pl?player_id=2093209

He's into decline now, but this is my AEQ setup on Ben.

I actually would have preferred two fake, one break, one Juke (spin if building a HB, juke if WR, neither if CB), and use the CEQ as the other break.

Originally posted by ProfessionalKop
no. id go 2x BT%, 2x Spin or 1 spin and 1 juke, and have your CE as not fumble.

might want a better dot builder's opinion though.


Yeah, I'd much rather have the extra % chance gear. I usually buy a +6 Spin/Juke piece because it is so expensive getting the last SA in a tree up to 10/11 otherwise.

Originally posted by reddogrw
2 BT
2 Fake

I have not seen much of a difference between my returners with and without not fumble %


Yeah, the extra piece of break tackle % gear actually helps to reduce the number of fumbles by increasing the break tackle score... I've not seen it be of much use... better to not get hit than to try and hold onto the ball from a full impact hit.
 
reddogrw
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Originally posted by Time Trial
http://goallineblitz.com/game/player.pl?player_id=2093209

He's into decline now, but this is my AEQ setup on Ben.

I actually would have preferred two fake, one break, one Juke (spin if building a HB, juke if WR, neither if CB), and use the CEQ as the other break.

Originally posted by ProfessionalKop

no. id go 2x BT%, 2x Spin or 1 spin and 1 juke, and have your CE as not fumble.

might want a better dot builder's opinion though.


Yeah, I'd much rather have the extra % chance gear. I usually buy a +6 Spin/Juke piece because it is so expensive getting the last SA in a tree up to 10/11 otherwise.

Originally posted by reddogrw

2 BT
2 Fake

I have not seen much of a difference between my returners with and without not fumble %


Yeah, the extra piece of break tackle % gear actually helps to reduce the number of fumbles by increasing the break tackle score... I've not seen it be of much use... better to not get hit than to try and hold onto the ball from a full impact hit.


you can also use the CE to add 4 to the final SA in the tree which I have done from time to time
 
Time Trial
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Originally posted by reddogrw
you can also use the CE to add 4 to the final SA in the tree which I have done from time to time


Yeah, it saves you ten SP to do it that way, but I'd usually rather have the 12% chance gear, even if it is only 6% when added to another piece.

Adding 6% to the break tackle roll is better than adding two points of carrying at the 5:1 cap, which is the same 10 SP.
 
ProfessionalKop
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so not fumble % is pretty useless even for CB returners?
 
Time Trial
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Originally posted by ProfessionalKop
so not fumble % is pretty useless even for CB returners?


I don't know... I won't say for every build. I build returners with 85-91 carrying and have steady grip (to reduce fumbles, break tackles, make fakes), but STOPs tend to be build to hit very very hard, so there is high risk, high reward.

I don't think you would lose too many more fumbles if you went break tackle or fake, if any.
 
Bane
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I clearly put " for example" in parenthesis . I wasn't trying to give advice on what type of AEQ just used it as an example in attempt to explain on how you can roll AEQ with just a prefix, a suffix, or get lucky and get both.
 
Theo Wizzago
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Originally posted by Scriv
Returner. Should I buy a percentage and then enhance it with speed? Confused.o_O


Anytime you're doing AEQ, when given a choice between a +3 to a skill and a %5 bonus, you want the bonus. Reason; To add any +3 skill to a piece takes 50 BT's. To add any %5 bonus to a piece takes 75 BT's.
 
Homage
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Originally posted by Theo Wizzago
Anytime you're doing AEQ, when given a choice between a +3 to a skill and a %5 bonus, you want the bonus. Reason; To add any +3 skill to a piece takes 50 BT's. To add any %5 bonus to a piece takes 75 BT's.


Just clarifying that you're referring to it in the same roll. If they're not in the same roll, you should take whichever suits you at the juncture.

You should take either as long as they're applicable. They're saving your BT's no matter which way you look at it. Sure one saves slightly more, but one is definitely harder to come by and if it happens to fall in a slot that you don't have AEQ it saves you even more. Rolling just to get that 5% piece you need at the end of the build can end up hurting you if you're not willing to take the +3 att piece you need anyways.
Edited by Homage on Dec 10, 2012 15:43:34
 
Theo Wizzago
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Originally posted by Homage
Just clarifying that you're referring to it in the same roll. If they're not in the same roll, you should take whichever suits you at the juncture.

You should take either as long as they're applicable. They're saving your BT's no matter which way you look at it. Sure one saves slightly more, but one is definitely harder to come by and if it happens to fall in a slot that you don't have AEQ it saves you even more. Rolling just to get that 5% piece you need at the end of the build can end up hurting you if you're not willing to take the +3 att piece you need anyways.


Yeah. I gotcha. What I mean is, when looking at a refreshed page of AEQ, if you see 2 pieces and one has the 5% the other has the +3, take the 5%. Few are the times I get lucky enough to get a 5% AND a +3... and, if you've refreshed 5 times or more already and you see a +3 and no 5% piece, sure... don't keep fishing until broke.
 


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