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Forum > Suggestions > Contracts and Incentives Clauses: Making agents agents
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BellyCheck
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Each player gets a contract. It has 100 "points". You have to assign 50 points to base salary. Then you can assign the other 50 points as you want - either to salary or to various "big play" incentives. If you hit the incentive in a game, your game check is double for that category. If you don't it's zero. Up to 10 points per incentive.

So let's say I'm a DE. You have a category for "1 sack" a category for "2 sacks" and a category for "3 or more sacks." I load up each of those to the max slider of 10 points. I put 10 points into "forced fumble." I leave 60 points in base salary.

Let's say my game check (2 days pay) is $10,000.

I get 3 sacks and a forced fumble in a game. My base pay is $6,000 salary. I double the 1 grand in 4 categories, so instead of $10,000 I made $14,000.

Obviously you'd get salary-based morale, but you may want to add in-game morale boosts for hitting your incentives.

You may also want to add a season-long incentive category (XX sacks in a season.) Once you hit it, you get a morale bump that carries over the rest of the season.

Agents can re-do a player's contract in the off-season, but not in-season. Contracts would be transparent to team owners shopping for players, and could be negotiated to fit a team's scheme.

Thoughts?
 
Deathblade
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no for so many reasons
 
Warhawk
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Originally posted by Deathblade
no for so many reasons


This.

I was going to list them, but, it'd take a while. Salary cap problems, recruiting problems, owners rigging playing time problems, and really just general annoyance.
 
BagO'Chips
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-1000

Sorry, but there's just no way this could happen.
 
drewd21
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Originally posted by Deathblade
no for so many reasons


 
RiverRat2
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But money means nothing to players.

-1
 
viking_41
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-1 Big waste of time.
 
BellyCheck
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Yeah well you're all wrong.
 
BagO'Chips
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How are we wrong? We already proved how you were.
Edited by BagO'Chips on Oct 20, 2012 01:07:01
Edited by BagO'Chips on Oct 19, 2012 18:59:46
 
Theo Wizzago
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Originally posted by BellyCheck
Yeah well you're all wrong.


Only one tiny little problem with your OP. Lets say you hit the jackpot game after game after game after game... and you get hundreds of thousands of dollars for your dot...




whatcha gonna do with all that money?
 
Guppy, Inc
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Originally posted by Theo Wizzago

whatcha gonna do with all that money?


dot prostitutes
 
hatchman
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-1 if this were implememted then people would find loopholes to get their players a ton of the upgrades. so basically this suggestion is just opening the door for even more ways to game the system.
 
BagO'Chips
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Originally posted by hatchman
-1 if this were implememted then people would find loopholes to get their players a ton of the upgrades. so basically this suggestion is just opening the door for even more ways to game the system.


What will they do with these upgrades (money)? No use for them. Pointless.
 
hatchman
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Originally posted by BagO'Chips
What will they do with these upgrades (money)? No use for them. Pointless.


Re read the OP he said salary based morale and in game morale boosts.
 
reddogrw
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Originally posted by Deathblade
no for so many reasons


 
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