User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Newbie Help > Flash versus non-flash replay discrepancy
nstickels
offline
Link
 

I noticed during my game today that there is a discrepancy when it comes to the energy for the WRs on my team in the flash versus non-flash replays. In particular, start with this play:

http://goallineblitz.com/game/replay.pl?game_id=2169440&pbp_id=1492298

Both replay styles show the WRs as being nearly out of breath. However, on the next replay, in the flash version, the energy bars are completely full, whereas in the nonflash, they are both still nearly empty. In both, the icons on the replay still indicate very low breath. I have been trying to watch the breath bars during the flash replays to get an idea of how tired my guys are getting, so when this happens, it makes it very hard to tell.

 
alindyl
offline
Link
 
Flash replays haven't had an update in a while due to a bug they haven't been able to fix. Each time they rolled out the new version of the flash replays it runs either too fast or too slow depending on the computer with no solution. So there hasn't been any fixes in a while, it's just a glitch that doesn't affect the player.
 
Team Nucleus
Draft Man
offline
Link
 
Don't use flash imo
 
pabst
offline
Link
 
For the javascript replays, there was a bug which surfaced when players started a play with minimal breath (probably morale as well, it's been a while). The code which animated the bar didn't run when the bars were below 10, so they always appeared full if a player started a play with fewer than 10. It was fixed in javascript replays long ago, but the flash code is probably still carrying around the same bug.
 


You are not logged in. Please log in if you want to post a reply.