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WinkyD
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Just wondering if anyone has any info regarding super elusive and what the agility threshold is as far as it being effective is concerned. Any help would be greatly appreciated. I know the answer is out there somewhere, but there are so many forums to search through, and I have done my best.
 
whodey08
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I think most people would say once agility hits 80 or higher you can use super elusive. You can use it before then but I think at least 80 is when you will see better results.
 
WinkyD
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good deal, thank you I should be good!
 
Hagalaz
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Remember, vision also helps super elusive become better.
 
jdbolick
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Honestly, I can't remember the last time I saw a dot do that wonky, stuttering behavior that used to happen when you tried Super Elusive too soon. Maybe that's been eliminated entirely.
 
WinkyD
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Thanks for the information guys, I had been away from the game for a while and was not sure how things were with the current sims.
 
TaySC
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Honestly, I would recommend testing it one or two lolscrims this preseason and see how you like it.

 
TJ Spikes
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Originally posted by TaySC
Honestly, I would recommend testing it one or two lolscrims this preseason and see how you like it.



yeah... SE will make your dot behave differently, but in the end it's up to you to decide if you think it's better. It's usually more interesting to watch in replays once it starts to kick in, but if all you care about is raw stats then it's just a matter of trial an error.
 
WinkyD
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at this point perhaps I will wait until we have a cupcake game to put it on SE. Thanks for all the advice.
 
TheBear
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Glad to see you back Winky.
 
skibodragula
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hmmm....does that work on stops?....
 
TJ Spikes
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Originally posted by skibodragula
hmmm....does that work on stops?....


in theory it could, on like a fumble recovery or something... but its an offensive ball carrying tactic so 99.9999% of the time it's just return men and offensive players


man, i can't spell
Edited by TJ Spikes on Aug 20, 2012 17:22:48
Edited by TJ Spikes on Aug 20, 2012 17:21:43
 
skibodragula
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so in theory O line could SE and trigger it?
 
reddogrw
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Originally posted by skibodragula
so in theory O line could SE and trigger it?


only if they are carrying the ball
 
ezra_
You pick
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I find that it's super fun to use, but that when you want a dot to stay on a path to outside on a sweep instead of cut in etc, you will wish you used -99. I'd take SE over anything else if the HB is end built properly though.

It's a regret slider tbh. Choose your poison
 
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