Problem - AI development is time consuming and not very "new user" friendly. The preset AIs seem to be lacking.
Solution - set up a system where veteran players are encouraged to create AIs for the user base.
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Step #1 - veteran creates an AI.
Step #2 - veteran fills out form describing AI. Descriptions can include things like "west coast offense" or "blitz heavy defense." Suggested personnel would be included.
Step #3 - veteran uploads AI to database and publishes it for use.
Step #4 - users browse data base. Here they can read descriptions and look for schemes developed by successful veteran coordinators.
Step #5 - users pay 50 flex to download an AI. 25 flex goes to veteran AI publisher.
Step #6 - A feedback system (thumbs up/down) is established where AIs are rated. Purchase is required to enable feedback option.
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Pros - rookie players can find good AIs and game plans until they are ready to create their own. Cost is minimal and both publishing veteran and GLB profit from the system. The veteran coordinators also get a sense of pride in seeing how many times their schemes are downloaded.
Thoughts?
Solution - set up a system where veteran players are encouraged to create AIs for the user base.
----------------------------------------------------------------------------------------------------
Step #1 - veteran creates an AI.
Step #2 - veteran fills out form describing AI. Descriptions can include things like "west coast offense" or "blitz heavy defense." Suggested personnel would be included.
Step #3 - veteran uploads AI to database and publishes it for use.
Step #4 - users browse data base. Here they can read descriptions and look for schemes developed by successful veteran coordinators.
Step #5 - users pay 50 flex to download an AI. 25 flex goes to veteran AI publisher.
Step #6 - A feedback system (thumbs up/down) is established where AIs are rated. Purchase is required to enable feedback option.
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Pros - rookie players can find good AIs and game plans until they are ready to create their own. Cost is minimal and both publishing veteran and GLB profit from the system. The veteran coordinators also get a sense of pride in seeing how many times their schemes are downloaded.
Thoughts?






























