Not sure how, but there has to be a way to add a boost to casual league play.
The only difference I see between casual and non-casual is the play calling restrictions and AI.
Could there be another element implemented in casual that would be different from non-casual, that would enhance, but not make them like non-casual leagues?
Any ideas........ I mean suggestions (edited due to the wise postings of some very wise people)?
The only difference I see between casual and non-casual is the play calling restrictions and AI.
Could there be another element implemented in casual that would be different from non-casual, that would enhance, but not make them like non-casual leagues?
Any ideas........ I mean suggestions (edited due to the wise postings of some very wise people)?
Edited by dahman32 on Jul 16, 2012 13:59:53






























