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yello1
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If I select "1" in the opponents Timeouts box, will that input trigger when the opponent ONLY has 1 timeout?

Or will it trigger if he has 1 or more?

Or 1 or less?
 
8th Wonder
nevar forget!
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Pretty sure it's just 1
 
Redass Ranch
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Believe it is 1 or more...
 
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The box is clearly labeled. "Opponent Timeouts Left" When you view the drop-down, it is painfully clear that you are setting, exactly what the box is labeled -- the number of timeouts left.

 
yello1
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Originally posted by IdRatherFlyFish
The box is clearly labeled. "Opponent Timeouts Left" When you view the drop-down, it is painfully clear that you are setting, exactly what the box is labeled -- the number of timeouts left.



So if I want to punt if the other guy has any Time Outs left, I need to have three identical inputs one for 1 and 2 and 3 opposing time outs?

Thats idiotic.
 
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You don't like the option "any number" ? Which would trigger with 1, 2 and 3 TO remaining.

Not sure what your issue is here.
 
Dub J
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1 = 1
2 = 2
3 = 3
Any = Any
 
Dub J
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Originally posted by yello1
So if I want to punt if the other guy has any Time Outs left, I need to have three identical inputs one for 1 and 2 and 3 opposing time outs?

Thats idiotic.


If there are only a few seconds left and you just want to run out the clock why would it matter how many timeouts they have left? If you lose possession on TODs the clock stops anyway. Most of the time you will eat up more clock punting than going for it.

Really the only time I worry with timeouts is in my OAIs.
 
Dr. Showtime
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Originally posted by IdRatherFlyFish
You don't like the option "any number" ? Which would trigger with 1, 2 and 3 TO remaining.

Not sure what your issue is here.


 
Robbnva
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Originally posted by IdRatherFlyFish
You don't like the option "any number" ? Which would trigger with 1, 2 and 3 TO remaining.

Not sure what your issue is here.


you realize you are talking to yello1 right?
 
Bane
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Originally posted by Robbnva
you realize you are baiting the yello1 troll, right?


 
Kirby~Cult~
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yello1
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Originally posted by Dub J
If there are only a few seconds left and you just want to run out the clock why would it matter how many timeouts they have left? If you lose possession on TODs the clock stops anyway. Most of the time you will eat up more clock punting than going for it.

Really the only time I worry with timeouts is in my OAIs.


The issue would be where you are tied or winning by only a couple of points and are backed up against your own goal line.

You do not want them to get the ball, at all, if you can help it. So how many downs you have left, how many time outs he has left and where you are on the field may be the difference from trying to just kneel down the clock away so he does not even get a sniff of possession for a KR TD or Field Goal, or punting it away and taking your chance with a KR.

Add in that you want to be able to go for a score of your own to win if you can realistically take a shot at it in the tie situation and there can be alot of varying scenarios based on time left, distance from your goal line, and the number of time outs you and or your opponent have left.

So many variations that it would be a chore to do it just by stacking the inputs alone.



 


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