General Complaints
1. Too many leagues, which fosters having too many CPU teams in said league.
2. Current league structure is too sterilized, which does not foster rivalries.
3. Conferences are often imbalanced: see the 16-0 Alpha/Zeta thread in GLB Main.
4. Too many stepping stones for non-coalition dots to get to World League.
5. Pro Leagues are too diluted with talent.
6. The elite/competitive/normal divide is easily exploitable.
How This Proposal Aims to Fix the System
1. Reinstituting the pyramid: creates fewer levelsl; will bring back rivalries; and will eliminate the tiers.
2. Contracting from 8 Pro Leagues to 4: helps foster greater talent and skill in Pro.
3. Eliminating some lower-level leagues: leagues with mostly-CPU teams will be eliminated.
Discussion
We've had the benefit of 10+ seasons to gauge the new league structure, and the result of much of the userbase ranges from lukewarm to angry and upset. In fact, many of the current problems we see listed above can be traced to the elimination of the pyramid and the institution of the age-based tiered structure.
Therefore, I propose some changes. I personally would prefer more significant/drastic changes (like eliminating World League), but I know that it would never garner the support. My proposals are meant to be the best compromise I can strike among the many users of GLB.
Tier 1: World League
Tier 2: Four Pro Conferences
North American Pro League
Southern Continental Pro League
European Pro League
Asiatic Pro League
I propose contraction from 8 Pro Leagues of 16 conferences to 4 Pro Leagues of 8 conferences. Each conference shall be made up of each of the old pro leagues: North American = USA + Canada. Southern Continental = South America + Africa. European = East Europe + West Europe. Asiatic = Southeast Asia + Oceania.
To arrive at 16 teams in each conference, I propose that the Top 8 teams from each current Pro League conference (in the season before implementation) be combined into the conference that will be represented in the new Pro League. Example: Top 8 from Oceania Alpha + Top 8 from Oceania Zeta = Oceania Conference in the new pro league.
Tier 3: 2 AAA Regions
Each Pro League shall have 2 AAA regions that feed into it.
Tier 4: 4 AA Regions
Each AAA region shall have 2 AA regions that feed into it.
Tier 5: 8 A Regions
Each AA region shall have 2 A regions that feed into it. The A regions shall be the base/starter league for teams of new players.
To prevent teams from gutting and simply coming down to A to roll through 3+ seasons of instant league titles, there should be a level cap limit for SIGNEE dots that's based on age limits. Assuming a dot boosts in the offseason of its creation and every season thereafter, the levels of the dot would be the following at the end of every season:
Season 1: 19
Season 2: 32
Season 3: 43
Season 4: 53
Season 5: 61
Season 6: 69
Season 7: 73
Season 8: 77
Season 9: 79 (MAX)
Therefore, what I would propose is to set a Level Cap for signing dots at the following: for A, 32. For AA, 53. For AAA/Pro/WL, unlimited. Players above Level 32 cannot sign with an A team, and players above Level 53 cannot sign with AA teams. Furthermore, no team with a player over that level limit can demote or request to stay down without special consideration by an Admin (for example, some douche owning a team with 1 Level 79 player to avoid demoting below AAA).
I know some people are going to complain about having Level 32 dots beating up on Level 4 dots and Level 53 dots beating up on Level 32 dots. Three words: take your lumps. Those teams will be gone after the season is over, anyway, and it will soon be your turn to rule the roost. A and AA are more developmental stages, anyway.
Promotion will take place under the dynamic promotion system of the old pyramid. As a default, 15th/16th from each conference will promote down, one each to the tier below it. The conference champion will promote. If there are multiple teams from one conference demotion (read: sold/CPU), then multiple teams from that conference will promote. This should save the Admins much time and should keep from having imbalanced conferences.
Assorted Rules.
No league hopping. You buy a team in a regions A/AA/AAA/Pro systems, you stick in that system. There shall be no more conference jumping just to win a Pro League title to promote.
All signing date restrictions shall remain in place.
---------------------------------------------------------------------
This is my idea, but I welcome any revisions/additions to/subtractions from it. I want this game to be as fun as it used to be, and I think that this is the best first step toward getting it that way.
1. Too many leagues, which fosters having too many CPU teams in said league.
2. Current league structure is too sterilized, which does not foster rivalries.
3. Conferences are often imbalanced: see the 16-0 Alpha/Zeta thread in GLB Main.
4. Too many stepping stones for non-coalition dots to get to World League.
5. Pro Leagues are too diluted with talent.
6. The elite/competitive/normal divide is easily exploitable.
How This Proposal Aims to Fix the System
1. Reinstituting the pyramid: creates fewer levelsl; will bring back rivalries; and will eliminate the tiers.
2. Contracting from 8 Pro Leagues to 4: helps foster greater talent and skill in Pro.
3. Eliminating some lower-level leagues: leagues with mostly-CPU teams will be eliminated.
Discussion
We've had the benefit of 10+ seasons to gauge the new league structure, and the result of much of the userbase ranges from lukewarm to angry and upset. In fact, many of the current problems we see listed above can be traced to the elimination of the pyramid and the institution of the age-based tiered structure.
Therefore, I propose some changes. I personally would prefer more significant/drastic changes (like eliminating World League), but I know that it would never garner the support. My proposals are meant to be the best compromise I can strike among the many users of GLB.
Tier 1: World League
Tier 2: Four Pro Conferences
North American Pro League
Southern Continental Pro League
European Pro League
Asiatic Pro League
I propose contraction from 8 Pro Leagues of 16 conferences to 4 Pro Leagues of 8 conferences. Each conference shall be made up of each of the old pro leagues: North American = USA + Canada. Southern Continental = South America + Africa. European = East Europe + West Europe. Asiatic = Southeast Asia + Oceania.
To arrive at 16 teams in each conference, I propose that the Top 8 teams from each current Pro League conference (in the season before implementation) be combined into the conference that will be represented in the new Pro League. Example: Top 8 from Oceania Alpha + Top 8 from Oceania Zeta = Oceania Conference in the new pro league.
Tier 3: 2 AAA Regions
Each Pro League shall have 2 AAA regions that feed into it.
Tier 4: 4 AA Regions
Each AAA region shall have 2 AA regions that feed into it.
Tier 5: 8 A Regions
Each AA region shall have 2 A regions that feed into it. The A regions shall be the base/starter league for teams of new players.
To prevent teams from gutting and simply coming down to A to roll through 3+ seasons of instant league titles, there should be a level cap limit for SIGNEE dots that's based on age limits. Assuming a dot boosts in the offseason of its creation and every season thereafter, the levels of the dot would be the following at the end of every season:
Season 1: 19
Season 2: 32
Season 3: 43
Season 4: 53
Season 5: 61
Season 6: 69
Season 7: 73
Season 8: 77
Season 9: 79 (MAX)
Therefore, what I would propose is to set a Level Cap for signing dots at the following: for A, 32. For AA, 53. For AAA/Pro/WL, unlimited. Players above Level 32 cannot sign with an A team, and players above Level 53 cannot sign with AA teams. Furthermore, no team with a player over that level limit can demote or request to stay down without special consideration by an Admin (for example, some douche owning a team with 1 Level 79 player to avoid demoting below AAA).
I know some people are going to complain about having Level 32 dots beating up on Level 4 dots and Level 53 dots beating up on Level 32 dots. Three words: take your lumps. Those teams will be gone after the season is over, anyway, and it will soon be your turn to rule the roost. A and AA are more developmental stages, anyway.
Promotion will take place under the dynamic promotion system of the old pyramid. As a default, 15th/16th from each conference will promote down, one each to the tier below it. The conference champion will promote. If there are multiple teams from one conference demotion (read: sold/CPU), then multiple teams from that conference will promote. This should save the Admins much time and should keep from having imbalanced conferences.
Assorted Rules.
No league hopping. You buy a team in a regions A/AA/AAA/Pro systems, you stick in that system. There shall be no more conference jumping just to win a Pro League title to promote.
All signing date restrictions shall remain in place.
---------------------------------------------------------------------
This is my idea, but I welcome any revisions/additions to/subtractions from it. I want this game to be as fun as it used to be, and I think that this is the best first step toward getting it that way.
Edited by CDCLaw on Jun 25, 2012 09:44:45






























