This thread http://goallineblitz.com/game/forum_thread.pl?thread_id=4891207&page=1 brought up this suggestion and I thought I would bring it up in the suggestion forum.
The issue basically being that passing is way up but INTs are way down. Increasing the chance of a INT in certain situations would create risk to passing so heavily and help balance the SIM
1. Increases the % chance of an INT more based on how many Defenders are covering the WR. And it should be a big increase. INTs are so rare right now the jump from 1 defender to two would still be a low % for INTs. But the increase to 3 defenders will probably create the correct amount of INTs we a looking for.
2. A "bad" pass should greatly increase the chance of an INT if a D dot is in a zone coverage . Also a "bad" pass should be easier for the D dot to read and break on within the first few ticks of the play when a man coverage dot would be in their back pedal still. This should be a pretty easy change to make can we get this one done.
these are two situational changes that would not break the current passing SIM which is good, but create risk when a team chooses to pass a lot.
The issue basically being that passing is way up but INTs are way down. Increasing the chance of a INT in certain situations would create risk to passing so heavily and help balance the SIM
1. Increases the % chance of an INT more based on how many Defenders are covering the WR. And it should be a big increase. INTs are so rare right now the jump from 1 defender to two would still be a low % for INTs. But the increase to 3 defenders will probably create the correct amount of INTs we a looking for.
2. A "bad" pass should greatly increase the chance of an INT if a D dot is in a zone coverage . Also a "bad" pass should be easier for the D dot to read and break on within the first few ticks of the play when a man coverage dot would be in their back pedal still. This should be a pretty easy change to make can we get this one done.
these are two situational changes that would not break the current passing SIM which is good, but create risk when a team chooses to pass a lot.
Edited by bedgood42 on Apr 19, 2012 12:45:33






























