Since GLB has changed the training method and the training percentage doesn't add to the attribute until it reaches 100%, I suggest that a player upon reaching plateau should be able to trade in all their training percentages and trade them in for 1 attribute point increase in any attribute.
This would only be available once all training points are exhausted and to avoid "gaming" the system would allow for only an increase on 1 attribute point, no matter how much the training percentage adds up too as long as it adds up to more than 100% total. (In other words even if your percentages add up to over 200%, you still only get the 1 attribute point.
Just a simple way to clean up the builds at plateau and allow the left over training percentages to possibly mean something...
Domer
This would only be available once all training points are exhausted and to avoid "gaming" the system would allow for only an increase on 1 attribute point, no matter how much the training percentage adds up too as long as it adds up to more than 100% total. (In other words even if your percentages add up to over 200%, you still only get the 1 attribute point.
Just a simple way to clean up the builds at plateau and allow the left over training percentages to possibly mean something...
Domer






























