I am tired of building a player exactly how I want only to have it thrown off course by a stupid training bonus at the wrong time!
One more training session would put me at 95% trained and then I can spend my skill points to cap an attribute and then train it 5% to roll it over. Perfect! I click the button to train only to get pissed off that he received a training bonus that rolled his attribute before spending skill points to cap it
Can't it come up and say "You have received a training bonus--Do you wish to accept or decline this bonus?"
We pay a lot of money and it would be nice to build a player the way you want without the game itself throwing off a build where you have already invested money!!
One more training session would put me at 95% trained and then I can spend my skill points to cap an attribute and then train it 5% to roll it over. Perfect! I click the button to train only to get pissed off that he received a training bonus that rolled his attribute before spending skill points to cap it

Can't it come up and say "You have received a training bonus--Do you wish to accept or decline this bonus?"
We pay a lot of money and it would be nice to build a player the way you want without the game itself throwing off a build where you have already invested money!!





























