When using the quick training editor, or even the individual training editor, I would like to be able to select a training method/attribute and have the system remember that choice even if I don't train that player. Perhaps just have a "save training choice" button or something.
Currently, the issue is that you may train a player and notice that he is to a point that you want to stop that attribute, or change how intense the training is. However, you will have to hope that you remember in 24 hours that you wanted to make that change.
Some people may want to say that you can just us auto training to prevent that, but that still doesn't always work. for example, I have 1 player set on an automatic multitrain. HOwever, in quick training editor, he is defaulted to a single training. If I don't pay attention each day and just hit train all, then I will single train him instead. To permanently change that, I hav eto shut off auto train, wait a few days, train on multi, then turn auto back on. Lot more trouble than it should be.
...and I only have 18 players. I know many others are in even worse shape.
Currently, the issue is that you may train a player and notice that he is to a point that you want to stop that attribute, or change how intense the training is. However, you will have to hope that you remember in 24 hours that you wanted to make that change.
Some people may want to say that you can just us auto training to prevent that, but that still doesn't always work. for example, I have 1 player set on an automatic multitrain. HOwever, in quick training editor, he is defaulted to a single training. If I don't pay attention each day and just hit train all, then I will single train him instead. To permanently change that, I hav eto shut off auto train, wait a few days, train on multi, then turn auto back on. Lot more trouble than it should be.
...and I only have 18 players. I know many others are in even worse shape.
Edited by jlax34 on Jan 2, 2012 08:57:11
Edited by jlax34 on Jan 2, 2012 08:56:49






























