my suggestion is quite simple.
it is obviously in the interest of GLB
to make designing the AI as simple and efficient as possible.
this will definitely help in some specific situations.
i have found many times when setting AI,
that i end up having the exact same set of Outputs for multiple Inputs.
for example, i may use exactly the same outputs
when it is a third and long, or a "passer" tagged QB is in, or its a prevent situation, or etc...
the keyword is:
or
if you could add multiple Inputs, separated by an "or"
corresponding to the same set of Outputs,
that would save, me personally, TONS of time!
i realize this is a difficult explanation so if yr confused,
lemme know i will try to elucidate. i think i got the general point across tho...
i'd like to see some action on this soon, if there is interest in the idea;
as i said it costs me a lot of time adding the same set of outputs over and over.
it is obviously in the interest of GLB
to make designing the AI as simple and efficient as possible.
this will definitely help in some specific situations.
i have found many times when setting AI,
that i end up having the exact same set of Outputs for multiple Inputs.
for example, i may use exactly the same outputs
when it is a third and long, or a "passer" tagged QB is in, or its a prevent situation, or etc...
the keyword is:
or
if you could add multiple Inputs, separated by an "or"
corresponding to the same set of Outputs,
that would save, me personally, TONS of time!
i realize this is a difficult explanation so if yr confused,
lemme know i will try to elucidate. i think i got the general point across tho...
i'd like to see some action on this soon, if there is interest in the idea;
as i said it costs me a lot of time adding the same set of outputs over and over.
Edited by darncat on Dec 25, 2011 04:43:57






























