Tigerbait0307
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Really a player who only gets stats because of an exploit blitz the best. Com'on you joking
Originally posted by The Second Coming of Rusty Trombone
king of the pros!
Wl mvp tho
Originally posted by Tigerbait0307
Really a player who only gets stats because of an exploit blitz the best. Com'on you joking
CB blitz =/= exploit come on man
king of the pros!
Wl mvp tho
Originally posted by Tigerbait0307
Really a player who only gets stats because of an exploit blitz the best. Com'on you joking
CB blitz =/= exploit come on man
baumusc
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Originally posted by Dr. Showtime
CB blitz =/= exploit come on man
Not an exploit but a bit of a failure as far as game AI goes.
CB blitz =/= exploit come on man
Not an exploit but a bit of a failure as far as game AI goes.
Tigerbait0307
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Originally posted by Dr. Showtime
CB blitz =/= exploit come on man
Yeah an exploit. If you can run that same play over and over and get the same result over and over. Then you are exploiting a weakness in sim/AI/coding of the game. Not saying you shouldn't or that I wouldn't do it. Just saying that doesn't make the player benefiting from the exploit the best.
CB blitz =/= exploit come on man
Yeah an exploit. If you can run that same play over and over and get the same result over and over. Then you are exploiting a weakness in sim/AI/coding of the game. Not saying you shouldn't or that I wouldn't do it. Just saying that doesn't make the player benefiting from the exploit the best.
Lol I have way more than 1 cb blitz, not my fault it ends with the same result
And tbh I think deon has the best blitzing cb build by far. Cav has a young one but I passed on putting it on krakow cause it still won't be as good as deon
And tbh I think deon has the best blitzing cb build by far. Cav has a young one but I passed on putting it on krakow cause it still won't be as good as deon
baumusc
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Originally posted by Dr. Showtime
Wat? Seems like decent teams can stop it. Just OC better
They can stop it by not using a particular formation, hence game AI is screwy.
Wat? Seems like decent teams can stop it. Just OC better
They can stop it by not using a particular formation, hence game AI is screwy.
baumusc
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Originally posted by Dr. Showtime
Lol I have way more than 1 cb blitz, not my fault it ends with the same result
And tbh I think deon has the best blitzing cb build by far. Cav has a young one but I passed on putting it on krakow cause it still won't be as good as deon
I look at it this way. This is supposed to be a football sim. In football CB's don't get a ton of sacks, with the exception of a Ronde Barber in 2005 which was an anomaly. If you look at the NFL or the college game, sacks come from DE's or LB's typically. That points to f'ed up game AI to me. You know maybe if a QB sees a CB blitz coming he might audible to the WR being covered by that CB. Or maybe he audibles to the FB or HB to stay back to block him? This game doesn't take that stuff into consideration even if you setup so that the QB can audible to keep the HB or FB back.
It is the same thing with the ROLB blitz out of the 5wr shotgun formation that will get you a sack 7 times out of 10. Screwy game AI, but then again it is a football SIM designed by computer geeks with little input from people that actually know the game of football, which is why still to this day after a safety the opposing team kicks from a tee at the 30 rather than taking a free kick from the 20. Also the fact that the only penalties in the game are false start and encroachment. No holding? No pass interference? No personal fouls? The sim needs work but it is some of the same problems it has had since inception so I don't see things improving.
Lol I have way more than 1 cb blitz, not my fault it ends with the same result
And tbh I think deon has the best blitzing cb build by far. Cav has a young one but I passed on putting it on krakow cause it still won't be as good as deon
I look at it this way. This is supposed to be a football sim. In football CB's don't get a ton of sacks, with the exception of a Ronde Barber in 2005 which was an anomaly. If you look at the NFL or the college game, sacks come from DE's or LB's typically. That points to f'ed up game AI to me. You know maybe if a QB sees a CB blitz coming he might audible to the WR being covered by that CB. Or maybe he audibles to the FB or HB to stay back to block him? This game doesn't take that stuff into consideration even if you setup so that the QB can audible to keep the HB or FB back.
It is the same thing with the ROLB blitz out of the 5wr shotgun formation that will get you a sack 7 times out of 10. Screwy game AI, but then again it is a football SIM designed by computer geeks with little input from people that actually know the game of football, which is why still to this day after a safety the opposing team kicks from a tee at the 30 rather than taking a free kick from the 20. Also the fact that the only penalties in the game are false start and encroachment. No holding? No pass interference? No personal fouls? The sim needs work but it is some of the same problems it has had since inception so I don't see things improving.
Originally posted by baumusc
They can stop it by not using a particular formation, hence game AI is screwy.
Lol I've seen him get blocked before, just make sure you have audibles on
Aka OC better
They can stop it by not using a particular formation, hence game AI is screwy.
Lol I've seen him get blocked before, just make sure you have audibles on
Aka OC better
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