Pump Fake has ruined the game for many of us in PeeWee. There are a LOT of reasons posted here http://goallineblitz.com/game/forum_thread.pl?thread_id=4792236 that I will no longer be fielding a boosted team unless there is a statement made by Bort or Catch to fix the SIM. This SIM might work well for the upper levels but it sucks at PeeWee. It's a fun game but IMO what we are getting for our money is JUNK. I like the new boost and training system, no problem at least now we can enjoy our boosted players for many more games. However there are still the variables in the game that just make me say WTF!!!! PUMP FAKE, I know there are several teams using QB's with 12+ in Pump Fake.... probably more than that.
This season EVERY Linebacker/Cornerback/FS and SS that I have built with at least 49 Vision. Most all the CB's are 52+ Vision and Yet I still get Pump Faked like crazy! 13 Times to be exact against JKid and FG today, several going for TD's or 1st Downs. So how much is enough!! BORT, CATCH???? Or Coaches, do you care that things like this are ruining the game?
The only thing that I can think of to help solve the problem is to limit the amount of SA's in PeeWee levels.
The balls in your court, if you want to continue to take our money fix it.. if not I guess it's good riddance for both parties.
This season EVERY Linebacker/Cornerback/FS and SS that I have built with at least 49 Vision. Most all the CB's are 52+ Vision and Yet I still get Pump Faked like crazy! 13 Times to be exact against JKid and FG today, several going for TD's or 1st Downs. So how much is enough!! BORT, CATCH???? Or Coaches, do you care that things like this are ruining the game?
The only thing that I can think of to help solve the problem is to limit the amount of SA's in PeeWee levels.
The balls in your court, if you want to continue to take our money fix it.. if not I guess it's good riddance for both parties.




) but getting to use SAs at low levels would be one thing that seems like it might attract people. Anyway, if certain SAs are overpowered, the solution would be to slightly reduce their impact (or how often they fire), not to do away with all SAs, surely? Or is that too subtle for a GLB solution?
























