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Forum > Position Talk > WR Club > Best Speed/Agility Combo
dbrewington
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Well my end build is:

Speed: 97.38
Agility: 90.71

I'm only going with 3 AEQ, so I'll have +55 to distribute.

My question is.. which combination is best..

A
Speed: 152 (+55)
Agility: 90

B
Speed: 147 (+50)
Agility: 95 (+5)

C
Speed: 142 (+45)
Agility: 100 (+10)

 
MileHighShoes
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Depends on if you plan to roll with fakes, get spin high enough to fire and get strength and carrying high enough to break tackles.

If you don't get those high enough to break tackles or use fakes, stick with A, if you do, B, or even C could be better. Let me stress "Could". I wouldn't bother going 100 agi unless you can get strength into the upper 60's and carrying into the low 70's and spin to 8+ and juke to 8+. If you don't or can't do that, then don't bother losing speed.
 
eqbal9947
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Hey, what did you take speed and agility to with sps?
 
Mob-6
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I'd go with A.
 
bigron2121
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Def A
 
dbrewington
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Originally posted by eqbal9947
Hey, what did you take speed and agility to with sps?


Speed 90 and Agility 85.

(But I added a some into Catching along the way.)

 
dbrewington
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Originally posted by MileHighShoes
Depends on if you plan to roll with fakes, get spin high enough to fire and get strength and carrying high enough to break tackles.

If you don't get those high enough to break tackles or use fakes, stick with A, if you do, B, or even C could be better. Let me stress "Could". I wouldn't bother going 100 agi unless you can get strength into the upper 60's and carrying into the low 70's and spin to 8+ and juke to 8+. If you don't or can't do that, then don't bother losing speed.


Speed: 97.38 (+55) = 152.38
Agility: 90.71
Catching: 83.38
Vision: 71.05
Carrying: 71.00
Confidence: 50.38
Jumping: 50.67
Stamina: 50.33
Strength: 46-48

SA2: 5-5-1-4-4 (+1 to all, +6 to Spin, +6 to Juke)
SA2: 6-6-2-10-10

EQ/AEQ/CEQ
+6 Spin (AEQ)
+6 Juke (AEQ)
+15% Break Tackle Chance (AEQ)
+12% Catch Ball Chance (CEQ)
+55 Speed
+1 Speedster Tree


So Strength will be around 48. Carrying to 71. And 1 Break Tackle %.

Seems like option A is the way to go then, since strength is so low. Which brings about a new question.. With strength only being at 48, even though carrying is up in the 70's. Should I bother taking Spin/Juke so high? Or carrying for that matter? Should I push Catching a bit further instead and leave carrying in the 60's?

Chances are I'll have some extra SP's to play with so I may be able to push Strength into the low-mid 50's..
Edited by dbrewington on Sep 27, 2011 02:21:54
 
MileHighShoes
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Go option A, but I'd still push juke and spin to 10. Your guy has enough vision, agility, and carrying to effectively use juke, and spin will be a rare occurence for you but it should still happen a few times to allow you to break for some YAC, especially if your dot also uses juke well.
 
Sal Basss
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Originally posted by dbrewington
Speed: 97.38 (+55) = 152.38
Agility: 90.71
Catching: 83.38
Vision: 71.05
Carrying: 71.00
Confidence: 50.38
Jumping: 50.67
Stamina: 50.33
Strength: 46-48

SA2: 5-5-1-4-4 (+1 to all, +6 to Spin, +6 to Juke)
SA2: 6-6-2-10-10

EQ/AEQ/CEQ
+6 Spin (AEQ)
+6 Juke (AEQ)
+15% Break Tackle Chance (AEQ)
+12% Catch Ball Chance (CEQ)
+55 Speed
+1 Speedster Tree


So Strength will be around 48. Carrying to 71. And 1 Break Tackle %.

Seems like option A is the way to go then, since strength is so low. Which brings about a new question.. With strength only being at 48, even though carrying is up in the 70's. Should I bother taking Spin/Juke so high? Or carrying for that matter? Should I push Catching a bit further instead and leave carrying in the 60's?

Chances are I'll have some extra SP's to play with so I may be able to push Strength into the low-mid 50's..


With stamina at 50 you might as well do this with your EQ:

speed +45
stamina +10

Then he'll be at basically the minimum stamina for someone that fast.
 


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