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Forum > Position Talk > QB Club > Need Feedback on lvl 46/69 Pocket Passer
OVERKILL
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Ht/Wt: 6'6", 260lbs

Attributes

Physical Attributes
Strength: 68.69
Speed: 39
Agility: 48.69
Jumping: 10
Stamina: 48.69
Vision: 83.13
Confidence: 68.13

Football Skills
Blocking: 10
Catching: 8
Tackling: 8
Throwing: 130.13 (+36)
Carrying: 36.69
Kicking: 8
Punting: 8

Special Abilities

Pocket Passer Abilities
Pocket Presence: 1
Tight Spiral: 1
Pump Fake: 5
Turn the Shoulder: 1
Field General: 1

Scrambler Abilities
On The Run: 0
Dump Pass: 0
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Additional Abilities
Quick Read: 8

Veteran Abilities
Laser Arm: 13
Quick Release: 15

Current Bonuses/Penalties
Throwing: +6.12
Quick release chance: +75%
Pass Quality: +11%


Currently have 3 piecs of AEQ (plus CEQ), and light training Speed for Bonus Tokens to get next piece. 1st piece has Pass Quality, 2nd piece has Quick Read (was another PQ piece), and the 3rd piece has Pump Fake.

What I really want feedback on is the build, if it's up to snuff, where I can improve, what caps do I still need to hit, etc.

Also, at what point should I start investing fully into SA's?

Lastly, if anyone has solid info on what 4th AEQ piece should be (was leaning towards Tight Spiral), as well as an opinions on using CEQ upgrade for Field General, i'd appreciate it.

All feedback is welcome.

Thanks.
 
Thunder66
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Confidence to 74-77, Strength to 77 (or 81 if you do the math and can spare the SP's), then Stamina to 61.

You generally don't want to touch SA's until you are done with all attributes (so early to mid lvl60's).

As for AEQ, I still feel 2 PQ% pieces and 2 PD% pieces are the way to go for QB's, you just can't buy those bonuses with SP's (but you can use the SP's for SA's).

For the CE upgrade you can use it for an SA piece if your short SP's, but I prefer +12% Fake Chance (to help with PF).

 
OVERKILL
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Thanks, good info.

Anyone else got some tidbits to share?
 


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