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crackerjacket
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Any thoughts? What VA next?

He's 354 days old and will be looking for a team shortly.

Jugger Grimrod (Lv. 61 HB)
Ht/Wt: 6'0", 250lbs

Attributes
Physical Attributes
Strength: 100.59 (+13)
Speed: 107.11 (+29)
Agility: 74.59
Jumping: 19.11
Stamina: 48.31
Vision: 42.11
Confidence: 54.39

Football Skills
Blocking: 9.2
Catching: 10
Tackling: 8
Throwing: 8
Carrying: 80.39
Kicking: 8
Punting: 8

Special Abilities
Elusive Back Abilities
Quick Cut: 1
Head Fake: 0
First Step: 0
Juke: 0
Spin: 0

Power Back Abilities
Cover Up: 5
Lower the Shoulder: 7
Stiff Arm: 5
Power Through: 10
Dive for Yardage: 5

Additional Abilities
Surge: 5

Veteran Abilities
Bruiser: 15
Mr. First Down: 10
Short Yardage Monster: 10
Tenacious: 15

Current Bonuses/Penalties
Break tackle chance: +27%
 
Dpride59
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can you get all the gear into speed? Take stamina to 60 and swap out that 3% break tackle piece for spin and pump spin to 12. Maybe train catching too? You're going to get a lot of freaking sps if he could catch he would rape. Ditch tenacious for w/e the team you go to wants him to get
 
crackerjacket
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Spin gets a penalty if you have the Power Back archetype so I've been pumping Power Through.

Was thinking I'd take Confidence to 60 and then jump on Stamina and Catching.
 
joe blitz
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Originally posted by crackerjacket

Spin gets a penalty if you have the Power Back archetype so I've been pumping Power Through.

Was thinking I'd take Confidence to 60 and then jump on Stamina and Catching.


A lot of backs are running both PT and Spin, it's still pretty valuable even with the penalty.
 
bug03
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Originally posted by iosif
A lot of backs are running both PT and Spin, it's still pretty valuable even with the penalty.


it's not really even an argument anymore. and also slowly switch over to slippery and quick feet va's
 
crackerjacket
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Worth it to drop a break tackle piece if I can find a spin piece?
 
joe blitz
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Originally posted by crackerjacket

Worth it to drop a break tackle piece if I can find a spin piece?


Personally I would drop the Power Thru for the Spin piece. With the bonus you really only need PT to like 7-8 which is like what, 25 SP?. Then you can use 20 SP to take Spin to 10 with the AEQ.

You should probably try and get catching up to like 40-48 so he isn't totally useless in that department either.
 


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