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blazzinken
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Rnk ..... Off ..... Def .... SoS ........... W-L-T... Team
1.. ........ 1 ........ 2 ........ 0.521 ........ 9-2...... Lincoln Navigators
2.. ........ 2 ........ 1 ........ 0.380 ........ 10-1.... Guyana Punch
3.. ...... 10 ........ 3 ........ 0.430 ........ 10-1.... Queen City Black Cats
4.. ........ 6 ........ 9 ........ 0.380 ........ 10-1.... Odessa Mojo
5.. ........ 8 ...... 10 ........ 0.430 ........ 10-1.... C-Town MF'n Hood
6.. ...... 12 ........ 8 ........ 0.347 ........ 10-1.... Canton Immortals
7.. ........ 9 ...... 13 ........ 0.496 ........ 7-4...... Halifax Explosion
8.. ...... 18 ........ 5 ........ 0.579 ........ 6-5...... Somalia Pirates
9.. ........ 4 ........ 7 ........ 0.455 ........ 8-3...... Korb Destroyers
10 ........ 5 ...... 20 ........ 0.446 ........ 8-3...... Cincinnati Shockers
11 ...... 22 ...... 12 ........ 0.562 ........ 7-4...... Asau Pirates
12 ...... 11 ........ 4 ........ 0.512 ........ 6-5...... Sofia Spiders
13 ........ 7 ...... 19 ........ 0.488 ........ 6-5...... Mayan Prophecy
14 ...... 19 ...... 11 ........ 0.446 ........ 7-4...... The GlobeDotters: Eastern Anubis Gurupies
15 ...... 21 ...... 14 ........ 0.545 ........ 6-5...... Devonport Devils
16 ...... 24 ...... 18 ........ 0.512 ........ 6-5...... Nairobi Warthogs
16 ...... 14 ...... 21 ........ 0.413 ........ 6-5...... Dallas Longhorns
16 ...... 15 ...... 27 ........ 0.463 ........ 5-6...... Rage Quitters
16 ...... 17 ...... 15 ........ 0.455 ........ 4-7...... Honolulu Hurricane Wife Carriers
16 ...... 20 ...... 17 ........ 0.512 ........ 4-7...... E-City Mercenaries
16 ...... 27 ........ 6 ........ 0.512 ........ 5-6...... Alpine
16 ...... 13 ...... 26 ........ 0.504 ........ 3-8...... United Empire
16 ...... 16 ...... 29 ........ 0.645 ........ 3-8...... Paris Musketeers
16 ........ 3 ...... 31 ........ 0.587 ........ 3-8...... Rosarica Titans of Fire
25 ...... 25 ...... 22 ........ 0.488 ........ 4-7...... Royal Blue Drunken Smurfs of Funkalicious Labatt
26 ...... 28 ...... 16 ........ 0.488 ........ 4-7...... South Side Mafia
27 ...... 23 ...... 25 ........ 0.628 ........ 2-9...... All The King's Men
28 ...... 29 ...... 28 ........ 0.636 ........ 2-9...... The New York Empire
29 ...... 32 ...... 23 ........ 0.545 ........ 2-9...... Lawrence Stop Signs
30 ...... 30 ...... 30 ........ 0.570 ........ 1-10.... Arkadak Ratels
31 ...... 31 ...... 24 ........ 0.512 ........ 2-9...... Holland Pinoy All Stars Srs
32 ...... 26 ...... 32 ........ 0.512 ........ 0-11.... SOUTH GEORGIA GROWL


NEXT WEEK'S MATCHUPS
Exp Score  Matchup
  33 -   23    C-Town MF'n Hood (10-1) def. E-City Mercenaries (4-7)
  37 -   30    Korb Destroyers (8-3) def. Cincinnati Shockers (8-3)
  31 -   15    Asau Pirates (7-4) def. Holland Pinoy All Stars Srs (2-9)
  27 -   26    The GlobeDotters: Eastern Anubis Gurupies (7-4) def. Dallas Longhorns (6-5)
  28 -   19    Sofia Spiders (6-5) def. Devonport Devils (6-5)
  28 -   23    Honolulu Hurricane Wife Carriers (4-7) def. Nairobi Warthogs (6-5)
  29 -   24    Rage Quitters (5-6) def. South Side Mafia (4-7)
  28 -   19    All The King's Men (2-9) def. Lawrence Stop Signs (2-9)
  51 -   18    Guyana Punch (10-1) def. United Empire (3-8)
  27 -   20    Queen City Black Cats (10-1) def. Canton Immortals (10-1)
  35 -   29    Odessa Mojo (10-1) def. Mayan Prophecy (6-5)
  37 -   20    Lincoln Navigators (9-2) def. Halifax Explosion (7-4)
  22 -   16    Somalia Pirates (6-5) def. Alpine (5-6)
  40 -   34    Rosarica Titans of Fire (3-8) def. Royal Blue Drunken Smurfs of Funkalicious Labatt (4-7)
  40 -   23    Paris Musketeers (3-8) def. Arkadak Ratels (1-10)
  34 -   27    The New York Empire (2-9) def. SOUTH GEORGIA GROWL (0-11)


FANTASY MATCHUP
Exp Score  Matchup
  35 -   20    Guyana Punch (10-1) def. C-Town MF'n Hood (10-1)
 
blazzinken
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May or may not have thoughts, it is the weekend
 
blazzinken
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Also, lol at my team

Rnk ..... Off ..... Def .... SoS ........... W-L-T... Team
16 ........ 3 ...... 31 ........ 0.587 ........ 3-8...... Rosarica Titans of Fire
Edited by blazzinken on Jul 30, 2011 11:34:29
 
shawlemmond
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Originally posted by blazzinken
Also, lol at my team

Rnk ..... Off ..... Def .... SoS ........... W-L-T... Team
16 ........ 3 ...... 31 ........ 0.587 ........ 3-8...... Rosarica Titans of Fire


I see a new coordinator in your future.... but who will it be...
 
blazzinken
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Originally posted by shawlemmond
I see a new coordinator in your future.... but who will it be...


Number could be inflated because of Pick 6's...

Just sayin
 
blazzinken
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Cool fact.

RtoF has allowed the mus rushing yards and passing yards in the WL....sigh
 
JT_HOOD
HOOD
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Ouch man that's bad. Arena football at its finest
 
Dpride59
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Originally posted by blazzinken
Cool fact.

RtoF has allowed the mus rushing yards and passing yards in the WL....sigh


pretty sure its because your offense is horrible and all you do is abuse comeback kid and the opposing team always on the field due to your non existent clock management
 
blazzinken
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Originally posted by Dana White
pretty sure its because your offense is horrible and all you do is abuse comeback kid and the opposing team always on the field due to your non existent clock management


Somewhat true.

We have a non-existant running game, not by design. Just happened that way. So we have to throw more. So the clock management part is true. Abusing Comeback kid, not sure about that. I don't see why it is a problem that we have comeback kid and use it, it is powerful and available to everyone. So should we be criticized for using it? No.

Also, we were ahead pretty much the whole game this game http://goallineblitz.com/game/game.pl?game_id=1756312 With out even using comeback kid.
 
kuaggie
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Originally posted by blazzinken


We have a non-existant running game, not by design. Just happened that way. So we have to throw more. So the clock management part is true. Abusing Comeback kid, not sure about that. I don't see why it is a problem that we have comeback kid and use it, it is powerful and available to everyone. So should we be criticized for using it? No.



but it should be nerfed. If it was half as powerful as it is I would still have it on nearly all my receivers....which is saying something
 
blazzinken
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Originally posted by kuaggie
but it should be nerfed. If it was half as powerful as it is I would still have it on nearly all my receivers....which is saying something


Oh no I agree, I made a suggestion for it to be nerfed, and it kind of was...but now you can only have 75% catch ball chance instead of the 130% or what ever on 3rd downs
 
kuaggie
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Originally posted by blazzinken
Oh no I agree, I made a suggestion for it to be nerfed, and it kind of was...but now you can only have 75% catch ball chance instead of the 130% or what ever on 3rd downs


true but lol 75%. the way bort coded % bonuses it's basically a 100% catch ball when the receiver is in single coverage....and around 70% when in double coverage (trouble is getting the QB to throw the ball anyways which is equally lol to this VA)
 
blazzinken
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Originally posted by kuaggie
true but lol 75%. the way bort coded % bonuses it's basically a 100% catch ball when the receiver is in single coverage....and around 70% when in double coverage (trouble is getting the QB to throw the ball anyways which is equally lol to this VA)


Yea, that is the deal!
 
Dpride59
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ITT: mediocre teams decide what needs to be nerfed even though it doesn't work for them
 
Sonic
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Originally posted by Dana White
ITT: mediocre teams decide what needs to be nerfed even though it doesn't work for them


If a team is midtable and they are saying that it is overpowered, what is this VA going to be for those teams that can actually abuse it? A sign of being too powerful is how I'd see that. Even if it is as how you say, not working for them.
 
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