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Drizzy
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I ran a DT through the player scrip and came out with this:

Attributes:
strength : 102.05
speed : 81.3
agility : 91.05
jumping : 6
stamina : 62.3
vision : 63.05
confidence : 41.3
blocking : 8
throwing : 8
catching : 8
carrying : 8
tackling : 85.05
kicking : 8
punting : 8

Good/Bad what needs to be adjusted?
 
Shrazkil
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Hit 330 total if that is a 4 AEQ build, that is good. Vision could stand to be a bit higher, but looks pretty solid.
 
Drizzy
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Originally posted by Shrazkil
Hit 330 total if that is a 4 AEQ build, that is good. Vision could stand to be a bit higher, but looks pretty solid.


How high should it go? Was also wondering about his STM, idk if it's too high or just righ.
 
skinsinsk
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Originally posted by Kanyeezy
Was also wondering about his STM, idk if it's too high or just righ.



Looks right. New builds will be shooting for that 61 range on stamina.
 
Menamino
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the one position that might be able to get away with <60sta in the future would be str dl. You might find some people who on that specific dot would recommend capped cnf and high 50s sta instead. But that's a choice that isn't too huge that you could see which would benefit you more near the end of the build.
 
Darkstrand
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iirc my DE this season is #1 defensive player over all. I don't think he has even 40s confidence or 50s stamina. you guys dramatically over rate that stuff.

other stuff weirdly over rated by d-line dot building community: breakthrough (holy shit worthless lol), wall, strong base, pass rusher VA, pocket crusher VA, vision (LOL), etc
 
skeels
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Originally posted by Darkstrand
iirc my DE this season is #1 defensive player over all. I don't think he has even 40s confidence or 50s stamina. you guys dramatically over rate that stuff.

other stuff weirdly over rated by d-line dot building community: breakthrough (holy shit worthless lol), wall, strong base, pass rusher VA, pocket crusher VA, vision (LOL), etc


I agree....why do people put so much value on stamina? I have never had stamina issues taking it to the 48 cap and no further. Other dots having 61 stamina in the future has no effect on how fast your dot will get tired. If you have highish strength you do not need to go past 48. I agree with you somewhat on the second part....though I definitely think Breakthrough and SB are useful SA's. On both my 72 DE and my 53 DT they have made a noticeable impact since adding them to the build (especially SB).
 
regoob2
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Looks good to me.
 
tautology
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Originally posted by Darkstrand
iirc my DE this season is #1 defensive player over all. I don't think he has even 40s confidence or 50s stamina. you guys dramatically over rate that stuff.

other stuff weirdly over rated by d-line dot building community: breakthrough (holy shit worthless lol), wall, strong base, pass rusher VA, pocket crusher VA, vision (LOL), etc


I'll be interested to see how your DE does if/when he plays in WL...until then, all accomplishments need to be viewed with a certain skepticism becuase they just aren't the same (and that doesn't mean you won't do well, it just means we need to wait and see).

Take a look at the General's stat line for season 17 and especially 18, when he was playing in Pro:
http://goallineblitz.com/game/player.pl?player_id=1309759

He was level 70 for season 18 and level 65-67 for season 17.

And he used quite a bit of most of the SAs/VAs you are disparaging.



 
Menamino
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Originally posted by skeels
I agree....why do people put so much value on stamina? I have never had stamina issues taking it to the 48 cap and no further. Other dots having 61 stamina in the future has no effect on how fast your dot will get tired. If you have highish strength you do not need to go past 48..


because with multitraining most dots can start hitting stamina earlier and thus finish with it higher. Why is it important? Your dot will still get tired at the same rate, but the dots they're competing against won't. That's like a guy with a WR saying "so what if my guy doesn't go higher than 48 stamina, he has it now and does fine." Except for when the opposing CBs he'll be facing go from 48 to 60 stamina and a matchup that could be even in the first quarter becomes a landslide for the CB in the 2nd half.

The effect would be less on the dl, but I'm sure you could see similar results if you skimp on sta too much down the road.
 
skeels
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Originally posted by Menamino
because with multitraining most dots can start hitting stamina earlier and thus finish with it higher. Why is it important? Your dot will still get tired at the same rate, but the dots they're competing against won't. That's like a guy with a WR saying "so what if my guy doesn't go higher than 48 stamina, he has it now and does fine." Except for when the opposing CBs he'll be facing go from 48 to 60 stamina and a matchup that could be even in the first quarter becomes a landslide for the CB in the 2nd half.

The effect would be less on the dl, but I'm sure you could see similar results if you skimp on sta too much down the road.


I understand what you are saying there, but if a dot doesn't get below 80 stamina in a game, there isn't a lot of room for improvement and his disadvantage against a dot that drops to only 90 will be marginal. I totally understand why people want 60+ stamina at other positions (I do build DB's as well), I just don't think it is as important on the D Line as people make it out to be.
Edited by skeels on Jul 12, 2011 23:10:29
 
Rage Kinard
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Originally posted by skeels
I understand what you are saying there, but if a dot doesn't get below 80 stamina in a game.


80 breath is horrible, and what if your player ends up playing extra plays a few games

http://goallineblitz.com/game/player.pl?player_id=1901751 - 63 stamina and 5 second wind for energy refill in 4th quarter and 2 minute mark

In one scrimmage he had- 73 reverse pancakes on 53 plays in a 17/13 win

At the 1:15 left to go mark - his breath was at 70


 
Shrazkil
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Originally posted by skeels
I agree....why do people put so much value on stamina? I have never had stamina issues taking it to the 48 cap and no further. Other dots having 61 stamina in the future has no effect on how fast your dot will get tired. If you have highish strength you do not need to go past 48. I agree with you somewhat on the second part....though I definitely think Breakthrough and SB are useful SA's. On both my 72 DE and my 53 DT they have made a noticeable impact since adding them to the build (especially SB).


I think as far as stamina goes, its just an issue of what builds were vs. what builds will be. Confidence is usually just about getting it to 40+ for overtime killer.
 
Shrazkil
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Originally posted by Kanyeezy
How high should it go? Was also wondering about his STM, idk if it's too high or just righ.


Just right on stamina, if you can get vision to 61 cap alittle earlier, it can auto raise , shoot for around 68ish finish if possible (not a huge deal, but gives good off the line jump for deeper engagement and helps snuff out counter-plays)
 
Homage
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LOL@Darkstrand in this thread.
Some things never change.
 
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