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Sellars
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Im making a containment DE this offseason for first time. Problem is I want him to weigh in at around 280 lbs but in order to cap STR before lvl one, it is imposible at this weght. Am i better off making his weight increase in order to cap it at lvl 1or keeping him in the 280 lb range where i feel he will be more mobile at this position. Maybe being 300 some lbs will not effect him as negativly as I think. Anyone with experience in how weight effects movment can chime in and pass some help along.

*Also how high does speed need to be on a STR based DE?

Thanks
 
Frede
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In my experience it doesn´t make a difference if you cap at level 1 or level 2, since the maximum ALG is .5. So you will not lose anything by waiting until level 2.

I always make my strength D line dots as heavy as possible in order to improve their ability to break blocks.

Regarding speed, the more the merrier. I have a 77 SPD strength DE that is doing pretty good, but had he been just a little bit faster he would have been a lot better I think. I aim for 81 speed for my future strength DE´s and try to train it up even higher after capping.
 
Hagalaz
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Hmmm... "will not lose anything"... How did you come across that? Did you check every cap to see if it would influence? Or how did you reach that opinion?
 
MileHighShoes
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I've made 3 containment DE's so far... You're better off making them lighter.
You want them to still be quick enough to be used in flats against the screen and to utilize FS to make the speed of initial impact higher, giving you a better chance at breaking blocks... I've made all of them far too heavy, and they could be a lot better as DE's in general if they were lighter, (I believe).
 
Frede
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Originally posted by Hagalaz
Hmmm... "will not lose anything"... How did you come across that? Did you check every cap to see if it would influence? Or how did you reach that opinion?


Nevermind, I misunderstood him. Thought he meant after first boost (level 2) and not prior to boosting (level 1).

If you boost to 4 during your creation season you will not be able to cap your first attribute prior to boosting.

And if you do boost it doesn't matter if you cap after the first or the second boost no matter what his weight is.
 
Shrazkil
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Getting an attribute to 49 by level one is not neccessary or even effective unless you perhaps have a .69 position like QB/punt/kicker. If for no other reason then you miss out on any pre first season boosting (i am not a fan of 3x boost, but do like to 1x boost). In general it will be far more EL effective to use a balance of intense and normal and get quad trained unlocked before first season gets much underway.
 
Shrazkil
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Originally posted by Sellars
Im making a containment DE this offseason for first time. Problem is I want him to weigh in at around 280 lbs but in order to cap STR before lvl one, it is imposible at this weght. Am i better off making his weight increase in order to cap it at lvl 1or keeping him in the 280 lb range where i feel he will be more mobile at this position. Maybe being 300 some lbs will not effect him as negativly as I think. Anyone with experience in how weight effects movment can chime in and pass some help along.

*Also how high does speed need to be on a STR based DE?

Thanks


Speed for a strength based DE will still want to be in the 90+ range. This can be accomplished by capping strength first then speed second on a combo DE build, and having speed as one of your quad trains. If its a run stuffer, i would even consider using one piece of AEQ to get speed up. Crushing the pocket is easy enough for these builds, but getting off that revcake and moving forward requires decent speed to work effectively. If you 83 cap strength on a run stuffer, you will still end above 140 strength , and a good goal would be 140 strength, 95 speed 95 agility.
Edited by Shrazkil on Jun 13, 2011 09:23:58
 
MileHighShoes
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Originally posted by Shrazkil
Speed for a strength based DE will still want to be in the 90+ range. This can be accomplished by capping strength first then speed second on a combo DE build, and having speed as one of your quad trains. If its a run stuffer, i would even consider using one piece of AEQ to get speed up. Crushing the pocket is easy enough for these builds, but getting off that revcake and moving forward requires decent speed to work effectively. If you 83 cap strength on a run stuffer, you will still end above 140 strength , and a good goal would be 140 strength, 95 speed 95 agility.


You just described my youngest DE to a T... only wish I had made him lighter.
 
Sellars
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I will probably go ahead and make him light then and just work on getting quad training unlocked sooner, rather than putting everything into caping STR asap. I dont boost untill the end of his first playing season btw, i just cant justify using flex for a minimal gain, although if u have the funds then i could see doing so. Thanks for everyones input !!
 
ANumber1Roy
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Depends what you want your DE to do. If you want a true run stuffer that takes on blockers and breaks blocks I'd go highest weight. If you want a quick DE then go lighter. My DE is 281lbs. and finished #2 in Defensive MVP voting in APL so going heavier won't hinder his ability to get sacks.
Edited by ANumber1Roy on Jun 13, 2011 22:50:53
 
Sellars
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I have a DOT on Guyana also Iv seen our RDEs builds but yours is closed, if u could whisper me anything ud be willing to give up I welcome your knowledge.
Edited by Sellars on Jun 13, 2011 23:29:49
 
ANumber1Roy
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Originally posted by Sellars
I have a DOT on Guyana also Iv seen our RDEs builds but yours is closed, if u could whisper me anything ud be willing to give up I welcome your knowledge.


My fault I'll open it up. I had it on Team Owner/Coordinator that's why.
Edited by ANumber1Roy on Jun 14, 2011 06:45:10
 
ANumber1Roy
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Out of 1,177 plays my DE managed to get 853 Reverse Pancakes. I'd like to think strength and weight have something to do with it.
 
MileHighShoes
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Originally posted by ANumber1Roy
Out of 1,177 plays my DE managed to get 853 Reverse Pancakes. I'd like to think strength and weight have something to do with it.


I agree, but i think he's asking about if going max weight is necessary.
I don't think going for 330 is a necessity when you consider the hit to speed and accel. I'd say 280-290 is a good range, could prob. even get away with less, i mean urs is 281, which is 50 pounds lighter than what OP is asking about. I'd even go as low as 270 if I make another DE. 330 is rather unnecessary.
 


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