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Forum > Pee Wee Leagues > I REALLY like this current PW sim
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PING72
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I think this season is about the most perfect PW sim since Season 9 when I began. I've seen the overpowered run and the overpowered pass. But keep in mind that I also enjoy this game b/c it's PeeWee ball, not just for the equal footing at the beginning of each season.

I like this sim b/c if you have a wide open receiver deep he will catch it the majority of the time (but there are still drops...as their should be, this is PW). I also like that the shorter passes are now a lot easier to complete than the long ones...that's just more realistic.

In contrast, I like that a well covered receiver will not catch the ball the majority of the time (but sometimes they will make a great catch, that's realistic). I couldn't stand the sim the past few seasons where a receiver had 3 defenders blanketed around him and he'd still catch the ball the majority of the time. That was just stupid, IMO. Now a good CB can actually hold his own in 1 on 1 coverage.

I like that offenses are well-balanced. You can have a team that runs inside, runs outside, or passes the ball and you have a reasonable chance for success. I also like that just doing one of those and forgetting about the other two will not have much success. And the best teams will be those that can do all three, or maybe just two...but really well.

It's been more subtle, but I think the missed tackles are at a good spot right now, too. You will have trouble against a powerback, but not too much trouble. You will usually tackle a speed guy, but not always.

I like how RB's are now better at finding an open hole. They don't just run it into the spot where the play is designed to run anymore. If the hole is inside or outside, the runner will make the cut and adjust (pending agility/vision of course).

The kickoff's and punt returns are at a better place now, too. There aren't a million KO returns anymore, but you will see a few here and there.

I like that some formerly obsolete plays are relevant again. I remember the days when you would immediately take about 30% of the plays out of your playbook b/c they would only lose yards. Now you can utilize almost anything if the defense is soft in that area. This includes the weakside off tackle runs, some of the weak pitches, screen plays, draw plays, and more.

I like that zones are relevant again. There used to be a time that you would only use a zone on defense if you were an idiot. Now a good DC can mix in some strategic zones with good success. The defenders will actually cover guys in that zone and not just stand there frozen.

I like how old and new coaches seem to converge at this sim. Some of the old school tricks are now working again, and some of the newer tricks of the last few seasons are no longer overpowered. The best coaches are now mixing in the old with the new and finding a very fun middle ground.

Anyway, I have normally been a pretty strong critic of the sim in this game. So I thought I would share some of the things that I am liking about the current sim.

One of the few negatives I see in this sim, though, is covering the short RB passes. The sim is messed up again, and not allowing defenders to cover receivers behind the LOS. That will likely be fixed soon. Also, the LB's are a little hesitant to get out and cover the flats very well, but I think that will get fixed with stronger builds. Plus DC's are already adapting to shut that down.
 
junglejuice
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iStoner
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no.

can't disagree more.

90% run for the whole season is not my idea of fun.
 
PING72
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Originally posted by Stoner DTD
no.

can't disagree more.

90% run for the whole season is not my idea of fun.


That is a pretty big exaggeration. There are currently 12 teams in PW Gold with 3 or more wins. All of those teams run more than they pass, but their current ratio's go like this, in order of present standings:

West
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68
57
74
57
56
66

East
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74
55
75
73
64
79

That ranges from 79 to 55. 5 teams are in the 70's, 3 teams in the 60's, and 4 teams in the 50's.

I think given this is PeeWee that a team that runs 60% of the time is just fine.
 
iStoner
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It would be fine if there were a single team in the top whatever who had 60% passing... the point is you want everyone to sit there and play in the same mold you enjoy... I however would like to be able to pass 70% and still win if my team is better and I scout weaknesses... even against a run heavy defense you can't pass 70% and win in this sim.
 
juiceweezl
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I'd be more interested in looking at how many of those teams passes occur on 3rd and 5+. If you take that out, I bet you'll find the numbers closer to 80-85% rushes.

For grins, I scouted the DSBT's. Yes, we're in a Silver conference, but it's still a bunch of Gold agents but no requirement to boost or CEQ. In conference play, we've done this.

166 rushes for 1724.5 yards and 30 TD's
171 passes for 1805 yards and 29 TD's (97 gains)

That's a nice even balance which is what I try to run.

We've had 3 legit games (2 tourney and 1 reg season). The breakdown there is consistent.

93 rushes for 441.5 yards and 6 TD's
92 passes for 403 yards and 2 TD's (38 gains)

The passing % is down as we played better teams, but still effective and balanced. We are 1-2 in those games with one loss 28-21 after giving up 2 ST scores and the other losing to DA in the game where they ran the heck out of the ball to control the clock. We had a 22 rush/21 pass balance in that game. We throw it on all downs, not just 3rd and long.
Edited by juiceweezl on Nov 29, 2010 14:39:14
 
iStoner
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Originally posted by juiceweezl
I'd be more interested in looking at how many of those teams passes occur on 3rd and 5+. If you take that out, I bet you'll find the numbers closer to 80-85% rushes.


Higher probably.
 
PING72
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Originally posted by Stoner DTD
It would be fine if there were a single team in the top whatever who had 60% passing... the point is you want everyone to sit there and play in the same mold you enjoy... I however would like to be able to pass 70% and still win if my team is better and I scout weaknesses... even against a run heavy defense you can't pass 70% and win in this sim.


I understand your point, but this is PeeWee afterall. Go watch a middle school football game and tell me how many decent teams pass 70% of the time. If you really enjoy the passing game, I suggest you look into some coaching opportunities with higher level players.
 
DirtyMike
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That guy in the first post has it correct.
 
juiceweezl
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Originally posted by PING72
I understand your point, but this is PeeWee afterall. Go watch a middle school football game and tell me how many decent teams pass 70% of the time. If you really enjoy the passing game, I suggest you look into some coaching opportunities with higher level players.


People have made this point before, and it aggravates the !@#$ out of me. In no way shape or form should PW dotball be confused with middle school football. Do you think we'd play at this level if it were called "Middle School Football?" To me, PW simply refers to dots that are young and growing. They're only going to be good at one thing (by season's end) and will be decent at up to 2 others. Otherwise they have huge holes. That doesn't mean they should drop passes, run the wrong way, etc. The appeal to PW is that everyone must start over each season. Coaching and planning/coordinating builds plays a much larger role than at higher levels. I like the fact that you have to work together as a team to be highly successful. That's not necessarily the case higher up.

Edit: Oh, and I don't necessarily think this is the worst SIM ever. I just simply don't think it's the greatest either. I'm holding out on judgment until about level 6 so I can see what happens to the passing game.
Edited by juiceweezl on Nov 29, 2010 15:19:03
 
nlthorne
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So far so good I guess, but like Juice I'll wait more towards the end of the season to see what happens when the QB's/WR's mature a bit more.
 
zmj44
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Thank you ping and Mike...

The best teams are the teams that adjust to the changes...PNP is 3-2 right now, with about a 75-25 run to pass ratio...whilst my other team is 2-3 with a 40/60 ratio...the better teams are the ones that are scouting extra, and taking time to study things with the changes.

Passing was broken last season, it was fixed and now the sim will go back to being more fun than last season.
 
PING72
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Originally posted by juiceweezl
Originally posted by PING72

I understand your point, but this is PeeWee afterall. Go watch a middle school football game and tell me how many decent teams pass 70% of the time. If you really enjoy the passing game, I suggest you look into some coaching opportunities with higher level players.


People have made this point before, and it aggravates the !@#$ out of me. In no way shape or form should PW dotball be confused with middle school football. Do you think we'd play at this level if it were called "Middle School Football?" To me, PW simply refers to dots that are young and growing. They're only going to be good at one thing (by season's end) and will be decent at up to 2 others. Otherwise they have huge holes. That doesn't mean they should drop passes, run the wrong way, etc. The appeal to PW is that everyone must start over each season. Coaching and planning/coordinating builds plays a much larger role than at higher levels. I like the fact that you have to work together as a team to be highly successful. That's not necessarily the case higher up.

Edit: Oh, and I don't necessarily think this is the worst SIM ever. I just simply don't think it's the greatest either. I'm holding out on judgment until about level 6 so I can see what happens to the passing game.


I see what you're saying, and I think your argument is more in favor for a PW-style structure with something like level 40 players. But this isn't that...it's level 1-13 players. They're not going to be perfect. If players could do everything right at level 5, then the WL would be ludicrous. I'm fine with low agility/vision slow reaction times and dropped passes. I'm tired of people (I'm NOT saying you're one of them) that think a level 4 dot should play perfectly. Guys in the NFL drop wide open passes in the end zone, take bad defensive angles, and only complete 40% of their passes. Why is it so bad if that happens on here?
 
zmj44
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Originally posted by Stoner DTD
It would be fine if there were a single team in the top whatever who had 60% passing... the point is you want everyone to sit there and play in the same mold you enjoy... I however would like to be able to pass 70% and still win if my team is better and I scout weaknesses... even against a run heavy defense you can't pass 70% and win in this sim.


Yeah, you definitely have a good point here, but I still believe that a top team can pass 60% of the time and win.
 
e1iterate
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tbh I am not that pleased with this seasons sim. Mainly just sick of all the fucking changes season in and season out. Want something stable so when people make a team for X Y or Z its not nerfed to the ground with sim changes each season and then you are stuck trying to relearn the sim each season.
Edited by sigepmagicmike on Nov 29, 2010 16:36:28
 
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