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Forum > Goal Line Blitz > Rate my Player > LVL 40 CB how does he look so far?
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ccavs266
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http://goallineblitz.com/game/player.pl?player_id=1474068
His effective level is only 39. i know its not everything but just trying to make sure im still doing ok with it. Going to keep putting SP in vision till at least 73.
 
TheGreatPuma
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I think a lot of CBs push speed WAY high to begin with; that's probably why his eff level is lower.

that said, 4th capping vision before capping jumping and catching is silly. Both should be capped ASAP, jumping first.
 
calamnet
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TGP is usually dead on with his assessments, but I have to disagree.

I don't think you'll see any discernible difference by capping catching.

Might as well cap jumping at 48.

The most hurtful think about this build is his confidence.

I'd train stamina/confidence for awhile until you are ready to cap confidence. Once it's capped, I'd start training strength/tackling.
 
TheGreatPuma
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I do agree on confidence.

 
ccavs266
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Thanks yeah i am going to go ahead and cap jumping and train confidence and i will cap catching eventually i'm just not that high on it and would almost rather douple cap jumping before single capping catching.
 
TheGreatPuma
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So if catching is worth so little why is it trained higher than str, tck, sta, con?
 
Worker 3
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Originally posted by TheGreatPuma
I think a lot of CBs push speed WAY high to begin with; that's probably why his eff level is lower.

that said, 4th capping vision before capping jumping and catching is silly. Both should be capped ASAP, jumping first.


lots of CBs do push speed super high, but the good ones dont... the good ones will stop at 68/68/73, or something very close to that. and i doubt that pushing speed high initially would have netted him a higher effective level. my current lvl 39 CB went 68/68/68 (actually went backwards... started with vision, then agility, then speed.) and has an effective level of 40.

as for where the OP should go next, i would personally go vision to the next cap, jumping to 60, all the while training strength/tackling. once you get jumping to 60, put some points in strength until you are level 50 and then start working on SAs, and train stamina/confidence forever.
 
ccavs266
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Originally posted by TheGreatPuma
So if catching is worth so little why is it trained higher than str, tck, sta, con?


Well i was training it along with jumping because thats what i had done with my previous one but have decided since then that im not so sure about it.
 
Yz76
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Originally posted by Worker 3
lots of CBs do push speed super high, but the good ones dont... the good ones will stop at 68/68/73, or something very close to that...

i hope you are kidding because the times where a 68 speed corner can cover a 81 speed wr are over
 
TheGreatPuma
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Originally posted by Worker 3
lots of CBs do push speed super high, but the good ones dont... the good ones will stop at 68/68/73, or something very close to that. and i doubt that pushing speed high initially would have netted him a higher effective level. my current lvl 39 CB went 68/68/68 (actually went backwards... started with vision, then agility, then speed.) and has an effective level of 40.

as for where the OP should go next, i would personally go vision to the next cap, jumping to 60, all the while training strength/tackling. once you get jumping to 60, put some points in strength until you are level 50 and then start working on SAs, and train stamina/confidence forever.


Strictly Effective Level speaking, my guess is the net effect from pushing speed to 77 early will outweigh the additional gains you get from stopping at 68 and capping something else, especially as speed starts to work its way through the 80s and it gets much more costly for each point.

And I stand by the fact that this build's very next cap should be jumping. It can be capped with 2 SP whereas it will take 16 to 4th cap vision.
Edited by TheGreatPuma on Mar 18, 2010 13:48:34
 
Worker 3
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Originally posted by TheGreatPuma
Strictly Effective Level speaking, my guess is the net effect from pushing speed to 77 early will outweigh the additional gains you get from stopping at 68 and capping something else, especially as speed starts to work its way through the 80s and it gets much more costly for each point.

And I stand by the fact that this build's very next cap should be jumping. It can be capped with 2 SP whereas it will take 16 to 4th cap vision.


pushing to 77 may outweigh the additional gains you get by stopping at 68 and working on something else, but that doesnt mean its a good build. im sure you know that, but just thought i would clarify for anyone else reading this thread.

and agreed. i wasnt really saying that he should go vision then jumping. i was just saying to get those to their next caps. wasnt really trying to imply that was the order he should go in. since jumping is so close to cap, he should go with that route.
Edited by Worker 3 on Mar 18, 2010 13:59:35
 
Worker 3
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Originally posted by Yz76

i hope you are kidding because the times where a 68 speed corner can cover a 81 speed wr are over


wasnt kidding. a 68 CB will always be able to cover a 81 WR in GLB.

if you were referring to archetypes and the coming of those meaning that WRs will suddenly become uncoverable, i fail to see your logic.

where are you getting that 68 speed CBs wont be able to cover 81 speed WRs from?
 
Yz76
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one if the reasons speedy wideouts (like slow, mark) had amazing seasons is because of CBs who were not able to run with them 1on1
if you stop at 68 you will end up with what? ~80 maybe? and then most of the corners split equipment 50/50 between agi + spd...what worked for many seasons but not anymore...imo of course
 
TheGreatPuma
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Originally posted by Worker 3
pushing to 77 may outweigh the additional gains you get by stopping at 68 and working on something else, but that doesnt mean its a good build. im sure you know that, but just thought i would clarify for anyone else reading this thread.

and agreed. i wasnt really saying that he should go vision then jumping. i was just saying to get those to their next caps. wasnt really trying to imply that was the order he should go in. since jumping is so close to cap, he should go with that route.


Don't forget about CB returners who it probably makes sense to run speed to 77.
 
Worker 3
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i hardly consider returners as CBs as they are only serviceable as CBs (no SDC, low jumping...)
 
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