Thoughts on what are the best SAs to add?
New SAs: http://goallineblitz.com/game/forum_thread.pl?thread_id=3813224
Exluded SAs: http://goallineblitz.com/game/forum_thread.pl?thread_id=3772931
Brainstorming...
New SAs
good?
Surge - good for inside runners unless their o-line sucks, especially with SYM because defense picks their poison (hit in backfield vs SYM or give up the acceleration bonus)
Scat Back - good for receiving HBs if you couldn't grandfather in the VA
Hurdle - should be decent if you can jump
decent?
Brace for Impact - some use for receiving HBs in traffic
Catch Fake - some use for receiving, faking HBs
Catch in Stride - could be dangerous on fast HBs with limited catching
slightly useful?
Balance - some use for pass blocking or even for FB,QB run plays
Open Field Fake - too restricted, seems terrible even for fake backs, unless it works during routes, in which case it would be somewhat less terrible
Old SAs
good?
Sticky Hands - good for a third down specialist
decent?
Route Run - for power backs with decent hands, possibly more useful than Scat Back, since the benefit is not based off your attributes
Spot Blitz - pretty good for blocking backs
slightly useful?
Pass Block - some use for decent blocking backs
Cut Block - some use for poor blockers
Run Block - only if your team really likes QB and FB runs
Foundation - some use for blocking backs
Shock Block, Pancake - maybe for an exceptionally strong power/blocking back
Absorb Pain - can't see choosing it over others
Diving Catch - can't see choosing it over SB/RR/SH
Jumping Catch - see diving catch
One-Hand Catch - see diving catch
New SAs: http://goallineblitz.com/game/forum_thread.pl?thread_id=3813224
Exluded SAs: http://goallineblitz.com/game/forum_thread.pl?thread_id=3772931
Brainstorming...
New SAs
good?
Surge - good for inside runners unless their o-line sucks, especially with SYM because defense picks their poison (hit in backfield vs SYM or give up the acceleration bonus)
Scat Back - good for receiving HBs if you couldn't grandfather in the VA
Hurdle - should be decent if you can jump
decent?
Brace for Impact - some use for receiving HBs in traffic
Catch Fake - some use for receiving, faking HBs
Catch in Stride - could be dangerous on fast HBs with limited catching
slightly useful?
Balance - some use for pass blocking or even for FB,QB run plays
Open Field Fake - too restricted, seems terrible even for fake backs, unless it works during routes, in which case it would be somewhat less terrible
Old SAs
good?
Sticky Hands - good for a third down specialist
decent?
Route Run - for power backs with decent hands, possibly more useful than Scat Back, since the benefit is not based off your attributes
Spot Blitz - pretty good for blocking backs
slightly useful?
Pass Block - some use for decent blocking backs
Cut Block - some use for poor blockers
Run Block - only if your team really likes QB and FB runs
Foundation - some use for blocking backs
Shock Block, Pancake - maybe for an exceptionally strong power/blocking back
Absorb Pain - can't see choosing it over others
Diving Catch - can't see choosing it over SB/RR/SH
Jumping Catch - see diving catch
One-Hand Catch - see diving catch
Edited by TrevJo on Mar 11, 2010 15:51:23






























