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Forum > Position Talk > D Line Club > All Advice + Critisism Wanted for Keen NT!
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Hey All,
Looks like there's alot of knowlegable people playin this game n i'd love some of Ur advise and critisism! (dont be afraid to be super mean! I wanna learn!) I'm not American and saddly havent grown up playin football like Ur lot, fill me in!

http://goallineblitz.com/game/player.pl?player_id=1956426

Here's my NT, strapping young fella, i think U'll agree!

Qu's:
What You think of my stats, reckon im spendin points well?
Im always doin normal trainin never intense? wise?
Im really focusin on run stopin, seems successful, what U think?
Got an endorsement, decent one?
Im listed as top player threat for my team, does everyone see their own player listed there, or is my Tackle playing well?

Any info on tactics, equipment, anythin greatly apprecited, feel free to rip 'im apart like i said wanna learn so dont be shy!

Thanks!
SuperFlyNinjaGuy
(Chargers fan!)
 
Hagalaz
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Ouch >_<

Ok, let's start by reading this http://www.glbwiki.com/index.php?title=Slow_build shall we? Before you want to build a good NT, you need to build a good player, and that means not spreading your points. At that level you should have something like 60 strength if you plan on playing NT.

Second, normal has it's uses, but you should always intense for the vast majority of your career.

Third, you're low level, once you get higher you will regret your lack of focus at the start of your build. You're killing your long-term success by being successful now. Bad idea.

Fourth, don't think too much of endorsements.

Fifth, DTs are rarely top players, but congratulations on that. Read third also, though.

Sixth, play on hard, focus on the run, all equipment on strength, power rushing is the normal on NT position.
 
an_old_dude
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Tuna Fish (Lv. 16 DT)
Ht/Wt: 6'4", 337lbs

Experience, Skill Points, and Cash
Money: $13736
Daily Salary: $1140
Skill Points: 9
Training Points: 3
Bonus Tokens: 32
Veteran Points: 0
Next Level: 916/1000

Attributes
Physical Attributes
Strength: 90.88 (+12)
Speed: 11.17
Agility: 31.38
Jumping: 8.67
Stamina: 10.5
Vision: 13.67
Confidence: 13

Football Skills
Blocking: 13
Catching: 8
Tackling: 39.88
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Pass Rusher Abilities
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Strong Base: 0
Big Sack: 0

Run Stuffer Abilities
Wall: 0
Break Through: 0
Snarl: 0
Big Hit: 0
D-Line General: 0

This is a classic slow build DT. Ive 6th capped strength while intense training tackling and agility.Use bonus tokens to buy and lvl up aeq.
He's only lvl 16 but noticed I've not put sp anywhere but into strength. Never put points into Stamina wait until later and only train. Strength is most important. Don't put points into SA untill about lvl40.
 
trichome1
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Truck Nuts (Lv. 27 DT)
Ht/Wt: 6'2", 319lbs

Experience, Skill Points, and Cash
Money: $43025
Daily Salary: $3000
Skill Points: 0
Training Points: 3
Bonus Tokens: 2
Veteran Points: 0
Next Level: 91/1000

Attributes
Physical Attributes
Strength: 89.57 (+9)
Speed: 41.95
Agility: 91.57 (+12)
Jumping: 9
Stamina: 24.95
Vision: 14.95
Confidence: 14.95

Football Skills
Blocking: 14.95
Catching: 9
Tackling: 35.57
Throwing: 9
Carrying: 9
Kicking: 8
Punting: 9

Special Abilities
Pass Rusher Abilities
The Glare: 1
Shed Blocks: 1
Swat Ball: 1
Strong Base: 1
Big Sack: 1

Run Stuffer Abilities
Wall: 0
Break Through: 0
Snarl: 0
Big Hit: 0
D-Line General: 0

Veteran Abilities
Pass Rusher: 4


If I had to do it again Id have probably got STR to 83-84 before capping AGI so high. I started him when AGI was huge on DTs.

I see 1 problem right from the get, TAK.! Seriously if you dont put any points in TAK youre already at 2-1 on STR. Also your training for TAK is going to get painful fast. You want to train low and high. IE train TAK from 10-30 and a couple times late in the progression to beat the 4-1 cap or the 7-1 cap. Just looking at the build I know youre thinking AEQ too, DONT! Train intense and use SPs to get to 6-1 caps etc. Again NO SAs! You have ground to make up. Id expect a lvl 5 NT to be coming up on 3-1 cap on STR. Train it to 95% and wait until you hit 4-1 (way too low IMO) then train for 4 SP value.

Heres my brutal honesty. Youve kinda nerfed the build bro. We are talking NT here right? Bare minimum by lvl 12 youll need 80+ STr to really have a bad ass NT. Brutal I know, but thats the way GLB vets are building now, you gotta match the elite majors period or you lose the roll. Especially STR or SPD situations, the most obvious factor is the biggest factor in the roll. 111 STR & 90 AGI with 75 SPD, 71 TAk, 66 VIS, 50+ CONF = Scrub in AAA =\ Elite NT? Im thinking 130 STR is bare min. from here on out. Definitely a salvageable build though.


AND BTW I started this dude as a Pass Rush DT, hes still going to have high AGI but STR is his life from here on out. Ill be dropping SPs until the 8-1 cap to make up for not grinding it out another few points. DTs are a labor of love. I honestly dont know why we do it to ourselves. Put tons of work in then your owner hires some 3-4 ass and the 5 DTs got shit to do. Hmm can you guys guess where I played on the field? DE 4 life!
Edited by trichome1 on Feb 24, 2010 19:11:30
 
davery
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Originally posted by trichome1

I honestly dont know why we do it to ourselves. Put tons of work in then your owner hires some 3-4 ass and the 5 DTs got shit to do. Hmm can you guys guess where I played on the field? DE 4 life!


Love the DT position thats where I played. But you're right I have a DT on a team now that runs a 3-4 and he only gets about 18 plays a game.

But ninjaguy Strength has to be #1 take it to at least 80 before putting points anywhere else. If you're a NT put all eq in strength.
Edited by davery on Feb 25, 2010 12:44:08
 
trichome1
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Originally posted by davery
Love the DT position thats where I played. But you're right I have a DT on a team now that runs a 3-4 and he only gets about 18 plays a game.

But ninjaguy Strength has to be #1 take it to at least 80 before putting points anywhere else. If you're a NT put all eq in strength.


Yeah my thought is why would you take the biggest strongest guy off the football field? If you have a DT that commands a double team, BOOM you are playing +1 somewhere which is what I think DCs feel the 3-4 does.
 


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