Why are there so many veteran abilities?
froman77
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Originally posted by blazzinken
Sure it would be useful...but I think there are others that would be better.
like?
Sure it would be useful...but I think there are others that would be better.
like?
Motiak
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For run-stuffing str DTs I would think the order of VAs would go Heavyweight, Bull Rusher, Technique Man (assuming you have the agility for it), Pass Rusher, Jump The Snap.
mlcaiazzo
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I have two guys with StoneWall and Heavyweight ... i will try anything to stop the run
Originally posted by mlcaiazzo
I have two guys with StoneWall and Heavyweight ... i will try anything to stop the run
those 2 are a must imo
I have two guys with StoneWall and Heavyweight ... i will try anything to stop the run
those 2 are a must imo
Maddoc
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Stonewall is pretty awesome imo, but I'd put it at a lower priority. Probably fourth or fifth VA at best.
Hagalaz
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Fifth ? by my calculations we really can't have more than 4 unless we're not maxing each...
trichome1
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Originally posted by Hagalaz
Fifth ? by my calculations we really can't have more than 4 unless we're not maxing each...
So calculate which ones more important and if you should max. And I dont think having Bull Rush and Tech Man would work, pretty sure you have to set slider for it to activate, not just have both and one fires every time.
Pure Run Stuff DT id go: Stonewall, Bull Rush, Heavyweight then maybe a JTS or a +% on forcing fumbles or a Clutch type thing. Youll likely have the highest tackling on the field so trying out a force fumble bonus might not hurt. Next season Im going to try some stupid ones just to see. Ive really been thinking about a PD related VA. If we are getting hella hurries maybe amping up PD stuff will = PDs? Ive seen it before. DTs with 30+ PDs in a season.
Fifth ? by my calculations we really can't have more than 4 unless we're not maxing each...
So calculate which ones more important and if you should max. And I dont think having Bull Rush and Tech Man would work, pretty sure you have to set slider for it to activate, not just have both and one fires every time.
Pure Run Stuff DT id go: Stonewall, Bull Rush, Heavyweight then maybe a JTS or a +% on forcing fumbles or a Clutch type thing. Youll likely have the highest tackling on the field so trying out a force fumble bonus might not hurt. Next season Im going to try some stupid ones just to see. Ive really been thinking about a PD related VA. If we are getting hella hurries maybe amping up PD stuff will = PDs? Ive seen it before. DTs with 30+ PDs in a season.
Hagalaz
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Originally posted by trichome1
So calculate which ones more important and if you should max. And I dont think having Bull Rush and Tech Man would work, pretty sure you have to set slider for it to activate, not just have both and one fires every time.
Pure Run Stuff DT id go: Stonewall, Bull Rush, Heavyweight then maybe a JTS or a +% on forcing fumbles or a Clutch type thing. Youll likely have the highest tackling on the field so trying out a force fumble bonus might not hurt. Next season Im going to try some stupid ones just to see. Ive really been thinking about a PD related VA. If we are getting hella hurries maybe amping up PD stuff will = PDs? Ive seen it before. DTs with 30+ PDs in a season.
What? Bull rush activates ALL THE TIME, even in evasive pass rushing! And Of course we should max, the best VAs are still the best VAs for a reason. Let's say a certain VA called XXX gives you like 1% performance improvement per point, and a certain VA called YYY gives you 2%. Why would you not max out YYY? (numbers made up on the fly to demonstrate the point).
I haven't seen any reason to have 5 VAs as of yet. Zero.
So calculate which ones more important and if you should max. And I dont think having Bull Rush and Tech Man would work, pretty sure you have to set slider for it to activate, not just have both and one fires every time.
Pure Run Stuff DT id go: Stonewall, Bull Rush, Heavyweight then maybe a JTS or a +% on forcing fumbles or a Clutch type thing. Youll likely have the highest tackling on the field so trying out a force fumble bonus might not hurt. Next season Im going to try some stupid ones just to see. Ive really been thinking about a PD related VA. If we are getting hella hurries maybe amping up PD stuff will = PDs? Ive seen it before. DTs with 30+ PDs in a season.
What? Bull rush activates ALL THE TIME, even in evasive pass rushing! And Of course we should max, the best VAs are still the best VAs for a reason. Let's say a certain VA called XXX gives you like 1% performance improvement per point, and a certain VA called YYY gives you 2%. Why would you not max out YYY? (numbers made up on the fly to demonstrate the point).
I haven't seen any reason to have 5 VAs as of yet. Zero.
Darren McFadden
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I'd get 5 in JtS as soon as vision was soft capped and then leave it there, regardless of other VAs. I'd try to train vision up to 54-55 and consider second capping it.
moonkid_13
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Originally posted by Hagalaz
What? Bull rush activates ALL THE TIME, even in evasive pass rushing! And Of course we should max, the best VAs are still the best VAs for a reason. Let's say a certain VA called XXX gives you like 1% performance improvement per point, and a certain VA called YYY gives you 2%. Why would you not max out YYY? (numbers made up on the fly to demonstrate the point).
I haven't seen any reason to have 5 VAs as of yet. Zero.
Sure there is, if somebody got their 61st VA point for their NT. Kinda like me
What? Bull rush activates ALL THE TIME, even in evasive pass rushing! And Of course we should max, the best VAs are still the best VAs for a reason. Let's say a certain VA called XXX gives you like 1% performance improvement per point, and a certain VA called YYY gives you 2%. Why would you not max out YYY? (numbers made up on the fly to demonstrate the point).
I haven't seen any reason to have 5 VAs as of yet. Zero.
Sure there is, if somebody got their 61st VA point for their NT. Kinda like me
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but that's already into the plateau!
























