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Forum > HB Club > Rate My HB > Level 25 Elusive Back
robo317
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Physical Attributes
Strength: 18.6
Speed: 90.6 75.6 Natural
Agility: 75.6 69.6 Natural
Jumping: 14.6
Stamina: 20.6
Vision: 26.6
Confidence: 22.6

Football Skills
Blocking: 14.6
Catching: 22.6
Tackling: 8
Throwing: 14.6
Carrying: 30.6
Kicking: 8
Punting: 8

Special Abilities
Elusive Back Abilities Custom EQ +2 Juke ADV. EQ
Quick Cut: 1
Head Fake: 1
First Step: 1
Juke: 3
Spin: 1

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Slippery: 2
 
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well done, grats on the juke aeq. gonna cap carrying before vision?
 
robo317
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I was thinking taking Agility to the 5 cap then capping either Vision or Carrying. I also have a First Step ADV. EQ that I am upgrading.
 
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I think I am doing something similar with mine but I'd soft cap carrying before agility to 74. I'd probably go with what works best for rollovers/caps.
Edited by Darren McFadden on Aug 27, 2009 14:33:28
 
Tlik
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build looks great... one thing i would say is Quick Feet > Slippery imo
 
Ericboderic
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hm.

I would say work on vision first. it's highly underrated.
 
venomhonda
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Originally posted by Ericboderic
hm.

I would say work on vision first. it's highly underrated.


hm.....or highly overrated
 
robo317
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Originally posted by Tlik
build looks great... one thing i would say is Quick Feet > Slippery imo


I plan on using the reset after I get my Juke SA up
 
robo317
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Update Level 30

Speed: 93.79 (+16)
Agility: 78.79 (+6)
Jumping: 15.31
Stamina: 24.31
Vision: 43.79
Confidence: 25.79

Football Skills
Blocking: 15.31
Catching: 23.31
Tackling: 8
Throwing: 15.31
Carrying: 32.79
Kicking: 8
Punting: 8

Special Abilities
Elusive Back Abilities
Quick Cut: 1
Head Fake: 1
First Step: 1
Juke: 4 I have a new +3 stamina +1 Juke also
Spin: 1

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Quick Feet: 7
 
robo317
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Level 37

Strength: 33.12
Speed: 98.12 (+18)
Agility: 84.12 (+6)
Jumping: 16.08
Stamina: 28.08 (+3)
Vision: 49.12
Confidence: 27.12

Football Skills
Blocking: 16.08
Catching: 24.08
Tackling: 8
Throwing: 16.08
Carrying: 48.12 (+1) from endorsement
Kicking: 8
Punting: 8

Special Abilities
Elusive Back Abilities
Quick Cut: 1
Head Fake: 1
First Step: 1
Juke: 7
Spin: 1

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Clever Instincts: 5
Quick Feet: 10
 
Fumanchuchu
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Are those all natural gains in AGI or did you have to invest some more SP? He looks really similar to what I'm building.
Edited by Fumanchuchu on Jan 2, 2010 10:21:57
 
robo317
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Originally posted by Fumanchuchu
Are those all natural gains in AGI or did you have to invest some more SP? He looks really similar to what I'm building.


I've added SP, my plan was to get Speed and Agility to 80 Natural. I've noticed Juke firing more after adding more agility.

He is in the Causal Leagues right now so he isn't used properly, but has averaged 8-11.5 ypc through out his casual career.
 


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