http://goallineblitz.com/game/player.pl?player_id=1100745
He has 36 skill points and I was planning on making him a rare double threat QB by now taking speed and agility where they need to be to have him at 100 speed by level 56 w/o sacrificing throwing and vision, and being a true double threat.
He already has 2 pieces of Field General AEQ (with +3 thowing and +3 confidence) so the SAs wont need a huge sp investment. But I have been reading a lot about QBs for a while and am wondering, at this critical point where the build can still be formed to be a classic QB, whther it is worth the effort. I want him to be a passer who can pull the ball down and hurt the defense, not a runner for designed runs. Does the sim even do that and if not, what are the chances it does in 3-4 seasons?
He has 36 skill points and I was planning on making him a rare double threat QB by now taking speed and agility where they need to be to have him at 100 speed by level 56 w/o sacrificing throwing and vision, and being a true double threat.
He already has 2 pieces of Field General AEQ (with +3 thowing and +3 confidence) so the SAs wont need a huge sp investment. But I have been reading a lot about QBs for a while and am wondering, at this critical point where the build can still be formed to be a classic QB, whther it is worth the effort. I want him to be a passer who can pull the ball down and hurt the defense, not a runner for designed runs. Does the sim even do that and if not, what are the chances it does in 3-4 seasons?






























