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Forum > Goal Line Blitz > Tactics Discussion > Using a Pocket Passing QB and a Rushing QB?
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jbiller
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I was wondering if anyone had any success utilizing both a rushing and passing QB on the same squad. I'm not sure how the AI would look while attempting to do this, but it seems like it would be difficult or impossible with the lack of a custom QB slot. Has anyone tried this?
 
feadog003
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i'm researching how to do it. i've seen it done by teams alot. i've seen it be very successful.
 
Bloodfart
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there's about 100 threads about how to do it - to regurgitate, you need to put the pass QB in a TE custom slot (or FB slot if you want) and sub that TE slot into all QB run plays so the rush QB is under center.
 
JD_Stejskal
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I am using a rushing QB, but I have a problem that the passing QB stays in for a rush play, which always leads to a 3 yard loss, I am using the TE2 option.

Does anybody have a way to fix this ? I am using force starters on all situations, but what is strongest the AI or energy setting ?

JD
 
Bloodfart
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Originally posted by JD_Stejskal
I am using a rushing QB, but I have a problem that the passing QB stays in for a rush play, which always leads to a 3 yard loss, I am using the TE2 option.

Does anybody have a way to fix this ? I am using force starters on all situations, but what is strongest the AI or energy setting ?

JD


turn off the force starters and make sure the QB DC has the pass QB at #1 and the rusher at #2. are you sure you selected the TE#2 option in the QB rush play outputs? you'll also need to set the energy for the QB at 1/2 so the rush guy doesn't try throw.
 
Baustin
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Look in the Wiki
 
JD_Stejskal
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Originally posted by Bloodfart
Originally posted by JD_Stejskal

I am using a rushing QB, but I have a problem that the passing QB stays in for a rush play, which always leads to a 3 yard loss, I am using the TE2 option.

Does anybody have a way to fix this ? I am using force starters on all situations, but what is strongest the AI or energy setting ?

JD


turn off the force starters and make sure the QB DC has the pass QB at #1 and the rusher at #2. are you sure you selected the TE#2 option in the QB rush play outputs? you'll also need to set the energy for the QB at 1/2 so the rush guy doesn't try throw.


I have done all of this. and the passer STILL tries to run the ball
 
Bleeds
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Do you have any outputs for outside rush with a random rusher?
 
JD_Stejskal
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hmm maybe good question will check up on it but I doubt

JD
 
JD_Stejskal
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There was only one.
 
RedneckGopher
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Originally posted by JD_Stejskal
I am using a rushing QB, but I have a problem that the passing QB stays in for a rush play, which always leads to a 3 yard loss, I am using the TE2 option.

Does anybody have a way to fix this ? I am using force starters on all situations, but what is strongest the AI or energy setting ?

JD


use advanced energy and put QB 1 at sub 1/2 so that he gets the call always unless you've called him as TE2
 
JD_Stejskal
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Originally posted by RedneckGopher
Originally posted by JD_Stejskal

I am using a rushing QB, but I have a problem that the passing QB stays in for a rush play, which always leads to a 3 yard loss, I am using the TE2 option.

Does anybody have a way to fix this ? I am using force starters on all situations, but what is strongest the AI or energy setting ?

JD


use advanced energy and put QB 1 at sub 1/2 so that he gets the call always unless you've called him as TE2


TE2 slot is okay and energy is set correct.

JD
 
JD_Stejskal
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so it is a bug then ? then I should move this problem to the bug forum

JD
 
Bleeds
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Probably not. Many teams run the system with no problems. There has to be something on your end.
 
DarkRogue
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Originally posted by BleedsOrangeAndBlue
Probably not. Many teams run the system with no problems. There has to be something on your end.


agreed, I've seen issues with the rusher throwing the ball but never the passing QB trying to run.
 
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