NT
http://goallineblitz.com/game/player.pl?player_id=1405455
Currently have strength at 73.37 (4th cap)
-have 5 SPs, saving for next ability cap
-question is, what should I cap next:
I know a lot of peeps would say agility and it would be hard to dispute this, but I was thinking at level 14 I can cap tackling(using BTs). I know the general consensus is to have str/agility as the main attributes for any/most inside guys. I was thinking of going hard into tackling, taking it to 4th cap also, then bring agility and speed to 60ish. Is this line of thinking or just plain silly. My reasoning is that I see this NT as a run stuffer/hard hitter that would compliment my DT idea nicely (see below).
I know FS isn't the ideal AE for this build, but I picked it up on my first trip to the store. It will be replaced in the future when I decide what SA route I want to take (most likely shed block).
All EQ is in strength
Thinking cap levels
74 strength
74 tackling
60 agility
60 speed
cap vision and confidence
work on SAs from here, then maybe tweek what needs it late in the build (agility/confidence)
DT
http://goallineblitz.com/game/player.pl?player_id=1394048
Currently agility is at 74.37 (took it to 4th cap)
-5 saved SPs for next attribute cap
Basically a pass rushing DT to offset his run stuffing buddy.
My plan:
74 agility
74/68 strength (which would be a better target?)
68 speed (is this enough?)
cap tackling, vision, confidence
Play with the SAs and tweek as per above.
Same deal with tunnel vision on this guy, would probably be better off with FS, but this was found on trip 2 shopping (not a bad find except the +1 blocking that came with it
)
All EQ in agility (the strength bonus is from an endorsement)
***I know these builds would take quite a while to round out, but I am building them to be dominate for the second half of their careers. Also, I know these builds have high attribute totals (I am actually thinking 60 confidence also, not to mention stamina), but I am not a big believer in the SA trees for inside linemen (shed block is the exception, undecided on Glare [might be interesting if combined with a moral LB], break through. wall and strong base)
http://goallineblitz.com/game/player.pl?player_id=1405455
Currently have strength at 73.37 (4th cap)
-have 5 SPs, saving for next ability cap
-question is, what should I cap next:
I know a lot of peeps would say agility and it would be hard to dispute this, but I was thinking at level 14 I can cap tackling(using BTs). I know the general consensus is to have str/agility as the main attributes for any/most inside guys. I was thinking of going hard into tackling, taking it to 4th cap also, then bring agility and speed to 60ish. Is this line of thinking or just plain silly. My reasoning is that I see this NT as a run stuffer/hard hitter that would compliment my DT idea nicely (see below).
I know FS isn't the ideal AE for this build, but I picked it up on my first trip to the store. It will be replaced in the future when I decide what SA route I want to take (most likely shed block).
All EQ is in strength
Thinking cap levels
74 strength
74 tackling
60 agility
60 speed
cap vision and confidence
work on SAs from here, then maybe tweek what needs it late in the build (agility/confidence)
DT
http://goallineblitz.com/game/player.pl?player_id=1394048
Currently agility is at 74.37 (took it to 4th cap)
-5 saved SPs for next attribute cap
Basically a pass rushing DT to offset his run stuffing buddy.
My plan:
74 agility
74/68 strength (which would be a better target?)
68 speed (is this enough?)
cap tackling, vision, confidence
Play with the SAs and tweek as per above.
Same deal with tunnel vision on this guy, would probably be better off with FS, but this was found on trip 2 shopping (not a bad find except the +1 blocking that came with it
)All EQ in agility (the strength bonus is from an endorsement)
***I know these builds would take quite a while to round out, but I am building them to be dominate for the second half of their careers. Also, I know these builds have high attribute totals (I am actually thinking 60 confidence also, not to mention stamina), but I am not a big believer in the SA trees for inside linemen (shed block is the exception, undecided on Glare [might be interesting if combined with a moral LB], break through. wall and strong base)





























