Perhaps I am not the first person to point this out, but it seems to me like speed SHOULD be a major or minor attribute. According to: http://www.glbwiki.com/index.php?title=Leveling#Automatic_Attribute_Gains it is not.
This creates the following problem:
If you are properly building your player to play at his highest potential, he will SUCK until probably his mid-thirties. Reason being, if you are trying to maximize automatic attribute gains across your stats, you get nothing for capping speed and lose out on potential gains elsewhere. Therefore, to maximize your build, you should ignore speed until firstly Str/Blocking/Agility (and carrying if you wish) and secondly vision/confidence (assuming you are taking them to at least 48) have been fully invested in.
A fb who can't beat the rb to a hole is worthless, so until you can get points in speed you really have a crippled player. I have made every other class except QB and have not seen a position with a build issue this glaring.
This creates the following problem:
If you are properly building your player to play at his highest potential, he will SUCK until probably his mid-thirties. Reason being, if you are trying to maximize automatic attribute gains across your stats, you get nothing for capping speed and lose out on potential gains elsewhere. Therefore, to maximize your build, you should ignore speed until firstly Str/Blocking/Agility (and carrying if you wish) and secondly vision/confidence (assuming you are taking them to at least 48) have been fully invested in.
A fb who can't beat the rb to a hole is worthless, so until you can get points in speed you really have a crippled player. I have made every other class except QB and have not seen a position with a build issue this glaring.
Last edited Mar 31, 2009 06:04:40






























