Okay, so I need a little advice from those of you that have higher level DT's. I think that I've built my DT pretty well, and he's played much better since being moved to DT from NT. I currently have 14 SP to spend, and will have 19 after next game, so where do I put the points?
-STR and AGI are already 5/6:1, so not really an option.
-Don't really see a point in going with 3:1 speed for a DT (all EQ is in STR).
I'm left with 4 options:
1) Increase tackling to the 3:1 cap
2) Increase vision to the 3:1 cap
3) Increase confidence to the 2:1 cap
4) SAs
I'd really prefer either 2 or 3, because SA's don't seem too viable quite yet, and his tackling is more than adequate for the league he is in (may increase it with boosts next season). Thoughts? Does higher vision help DT's at all or should I soft-cap confidence?
Physical Attributes
Strength: 97.74
Speed: 63.53
Agility: 78.92
Jumping: 20
Stamina: 28.97
Vision: 49.12
Confidence: 27.12
Football Skills
Blocking: 17.12
Catching: 10
Tackling: 53.55
Throwing: 9
Carrying: 9
Kicking: 8
Punting: 8
Special Abilities
Pass Rusher Abilities
The Glare: 2
Shed Blocks: 3
Swat Ball: 0
Strong Base: 0
Big Sack: 0
Run Stuffer Abilities
Wall: 1
Break Through: 4
Snarl: 1
Big Hit: 1
D-Line General: 1
Veteran Abilities
Quick: 1
Workout Warrior: 10
Heavyweight: 5
-STR and AGI are already 5/6:1, so not really an option.
-Don't really see a point in going with 3:1 speed for a DT (all EQ is in STR).
I'm left with 4 options:
1) Increase tackling to the 3:1 cap
2) Increase vision to the 3:1 cap
3) Increase confidence to the 2:1 cap
4) SAs
I'd really prefer either 2 or 3, because SA's don't seem too viable quite yet, and his tackling is more than adequate for the league he is in (may increase it with boosts next season). Thoughts? Does higher vision help DT's at all or should I soft-cap confidence?
Physical Attributes
Strength: 97.74
Speed: 63.53
Agility: 78.92
Jumping: 20
Stamina: 28.97
Vision: 49.12
Confidence: 27.12
Football Skills
Blocking: 17.12
Catching: 10
Tackling: 53.55
Throwing: 9
Carrying: 9
Kicking: 8
Punting: 8
Special Abilities
Pass Rusher Abilities
The Glare: 2
Shed Blocks: 3
Swat Ball: 0
Strong Base: 0
Big Sack: 0
Run Stuffer Abilities
Wall: 1
Break Through: 4
Snarl: 1
Big Hit: 1
D-Line General: 1
Veteran Abilities
Quick: 1
Workout Warrior: 10
Heavyweight: 5




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