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Forum > Position Talk > D Line Club > Speed vs. Agility - What's the best balance?
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geeze79
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I've seen some DEs with 2-3 agility caps higher than speed and some with vice versa. What's the best ratio for Speed/Agility? I thought since Agility is touted as the most important major attribute, it would be the best to have capped 2 over speed, but I'm starting to think otherwise based on results I see on the field. Should I have build it the other way around?
Last edited Mar 10, 2009 14:18:44
 
Madd_Maxx
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Speed should have all the equipment, but get agility to 68.
 
iMan
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use 100 speed, 70 agility as a base and go from there
so i try to get my agi at least 0.7 of my speed
Last edited Mar 10, 2009 17:51:01
 
Dudly
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agilty is more important, you're going to be engaged in a block unless you're facing much lower competition, might as well beat it as quick as possible.
 
Goodlivn
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yea get them both naturally to at least 68 and put your equipment in one or the other depending on your preference ( maybe a little in both if ya like)

i have seen DEs successful with speed over agility and vice versa..."best" is subjective
 
ZeroTolerance
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Right now: speed is more successful in pass rushing. Future: god only knows. If Bort decides to improve block shedding/swim moves so you can break blocks rather than just run around them then agility SHOULD be more valuable at that time.
 
WildBill76
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I personally like keeping both the speed and the agility pretty close as it makes more sense. You have to have speed to get in the backfield fast but you need the agility to get up to your max speed as fast as possible and to avoid the OT's you are going up against.
 
BiggerBlue
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Originally posted by geeze79
I've seen some DEs with 2-3 agility caps higher than speed and some with vice versa. What's the best ratio for Speed/Agility? I thought since Agility is touted as the most important major attribute, it would be the best to have capped 2 over speed, but I'm starting to think otherwise based on results I see on the field. Should I have build it the other way around?


So far all empirical evidences suggest spd should be one cap higher. Some people prefer agi because they think they shed block more that way, but with the new algorithm that takes strength and vision into consideration that is simply not as true as before. Also, once you do shed block (once in a blue moon) you want to make sure you can get to the QB in time.
 
Dudly
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BB, you talk about changes to the algorithm in a couple threads, what basis do you have for feeling so confident that you know what the "algorithm" is or how it's changed?
 
iMan
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Originally posted by Dudly
BB, you talk about changes to the algorithm in a couple threads, what basis do you have for feeling so confident that you know what the "algorithm" is or how it's changed?


it was changed in offseason between S6 and S7

Speed FTW
 
Dudly
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Originally posted by iMan
Originally posted by Dudly

BB, you talk about changes to the algorithm in a couple threads, what basis do you have for feeling so confident that you know what the "algorithm" is or how it's changed?


it was changed in offseason between S6 and S7

Speed FTW


The question is how BB is so confident about what the "algorithm" is, not if it's ever been changed. The reason I ask is because I believe the "algorithm" to be a trade secert, if it was as well known as BB seems to suggest it is, GLB doesn't have long to live.
 
direfire
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I think it really depends on your build. change direction goes hand in hand with agility and first step goes with speed.
 
BiggerBlue
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Originally posted by Dudly
BB, you talk about changes to the algorithm in a couple threads, what basis do you have for feeling so confident that you know what the "algorithm" is or how it's changed?


Good question.

One, in all MMORPH games the player's effectiveness is based not on linear equations, but on algorithms. I.e., each attribute play off each other and an inbalance will not only NOT help your player but it will actually HURT your player.

Two, nobody knows the exact algorithm but Bort, but players can test their build to see which works and don't. Obviously this is more effective if you can find a group of like-minded owners willing to do some tests with you.

Three, at the end of the day it might take a few trial and errors to figure out the best estimation of what Bort has written.

Of course the problem with GLB is not with figuring out Bort's algorithm, but having to deal with Bort's seemingly preference to change algorithms often on the position of DE. I don't know if he personally dislike the DE position, or gets tired of owners sending complaints about "too many sacks, unrealistic bullshit". It seems season after season every 5-7 games Bort will make changes to the algorithm that make the DE having to jump through hoops to get a quality sack (not the puppy-type gutted sacks against OTs 20 lvls lower.)



 
geeze79
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Yeah, in my experience in searching for high-pressure/sack-happy DEs this season, it seems like Speed does need to be at least equal if not slightly higher. I've seen a good bit of players with 1-2 caps in Agility higher than speed, and the guys with Speed 1-2 caps higher get more sacks and pressure on the ball. Non-sack tackles seem to be a wash though since with most of these players haven't invested enough in tackling to demonstrate a difference.
 
Seleni
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I would go against and say 75 speed / 100 agility. But remember Strength too.
 
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