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Forum > Goal Line Blitz > Tactics Discussion > Predesigned vs. Manual defensive schemes
boognish
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How many people use the defensive presets that are offered, and how many people enter the formations themselves, and why?

Also, are there ever going to be any presets designed for the "quarter" defense?
 
OttawaShane
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Pretty much every pre-set defensive scheme has element or another that I don't like. I've only used them a couple of times in very very specific circumstances.

So I do my own defensive schemes for a couple of reasons - for one, there are certain settings that simply don't work very well in GLB - the most glaring of which is underneath zone. You are much better getting the LBs moving - either covering a back/TE on a route, blitzing, or moving up to make the stop vs. the run.

It also let's me mix/match a defence that has some players well positioned for certain kinds of plays, while other players are well positioned for other kinds of plays. That way, I've got guys ready to be on the ball regardless of what is called.

A general thing I don't talk about too often - far too many teams try to match schemes to offensive formations, in my opinion.

Going by down, distance and number of receivers is better, IMO, because it means you're in the right scheme for what the offence *has* to do, rather than what you hope they will do.
 
Deathblade
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Originally posted by OttawaShane

A general thing I don't talk about too often - far too many teams try to match schemes to offensive formations, in my opinion.

Going by down, distance and number of receivers is better, IMO, because it means you're in the right scheme for what the offence *has* to do, rather than what you hope they will do.


You can go by formation, down, and distance...

Going by number of WR's is a horrible plan. You will be running the same defense against singleback as you do against 3WR shotgun. You will be running the same defense against the run heavy strong-I as you would against the pass heavy weak-i.

You can still use down and distance if basing it on formation.
 
boognish
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That's a good tip. I have been scheming for formations rather than situation, for the most part. I might try mixing it up a little in our next game, and try using down and distance to call defensive plays. That's what I do on offense most of the time. Maybe it makes sense to do that with the defense too.
 
boognish
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Originally posted by Deathblade
Originally posted by OttawaShane


A general thing I don't talk about too often - far too many teams try to match schemes to offensive formations, in my opinion.

Going by down, distance and number of receivers is better, IMO, because it means you're in the right scheme for what the offence *has* to do, rather than what you hope they will do.


You can go by formation, down, and distance...

Going by number of WR's is a horrible plan. You will be running the same defense against singleback as you do against 3WR shotgun. You will be running the same defense against the run heavy strong-I as you would against the pass heavy weak-i.

You can still use down and distance if basing it on formation.


So, if you don't mind sharing, how many outputs do you have for each formation? Do you have, 1st down singleback, 2nd down singleback, 3rd and long SB, 3rd and med SB, 3rd and short SB, etc...for each different offensive formation?
 
OttawaShane
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Originally posted by Deathblade
Originally posted by OttawaShane


A general thing I don't talk about too often - far too many teams try to match schemes to offensive formations, in my opinion.

Going by down, distance and number of receivers is better, IMO, because it means you're in the right scheme for what the offence *has* to do, rather than what you hope they will do.


You can go by formation, down, and distance...

Going by number of WR's is a horrible plan. You will be running the same defense against singleback as you do against 3WR shotgun. You will be running the same defense against the run heavy strong-I as you would against the pass heavy weak-i.

You can still use down and distance if basing it on formation.


The advice above is correct, and I grossly simplified my explanation of how I set defence. Yes, it goes by down, distance and number of WRs are my primary keys, but I do have variations for a couple of different things, including certain key formations but I factor in down/distance as well.

If they want to run against my defence on 3rd and 10 while I stop the pass, they can go right ahead.
Last edited Jan 26, 2009 10:29:17
 
Deathblade
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Usually one input for 1st and 2nd, then one input for 3rd and long, and an input for 3rd and short. Third and medium uses the same as 1st and 2nd.
 
OttawaShane
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I use just enough outputs to keep from being too predictable, and thus exploitable. I don't think there's any one input where I have more than three outputs, and depending on the opponent I might set an output to 0%.

I have about a dozen different inputs though...a simplified list would be something like this:

Red Zone - inside the five

Red Zone inside the 20

1st down two WRs formation A

3 WRs formation B

3WRs formation C

5 WRs

3rd and less than 5

3rd and 8+

2WR big I

3WR shotgun 1-4 down 8+ yards to go

Up by 15+ points with less than 70 seconds left in the game

etc, etc...that's not my actual list, just the type of thing I use.


 
Deathblade
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I use 3 ouputs for all common formations. I only use like 1-2 for things like goalline, and 5WR, because there's only so much that you can do.
 
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It can vary from very simple to compeltely complicated.

Some use break downs of every formation with every down and every yardage possiblity plus multiple outputs(usually 2-3) for each.

Some play a basic vanilla based on formation and WR.
 


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