User Pass
Home Sign Up Contact Log In
Forum > Position Talk > TE Club > pure blocking te...
Page:
 
vardenafil3
offline
Link
 
thinking about making a pure blocking te. i want to build him similar to a center. high str high block, single cap speed, agility, vision.... no catching etc... i figurewith the te1 and te2 slots i could specialize. you think this would work? or should i just stick a center in the te position? or is the oop penalty too much?
 
madden31
offline
Link
 
Save yourself the 100 flex points and build a center.

Stick an OT in the TE position if that is what you're looking for.
 
Jack Del Rio
offline
Link
 
Use a TE, and maybe use this as a guideline (ONLY if slow building. It's very hard to "normal build" a blocking TE with the intent of always being good, as you would have to invest in speed/agility early as opposed to devoting all your early SP to getting the major attributes high)-
1) 1st cap strength
2) 1st cap blocking
3) 1st cap vision - never touch vision again.

Those are the major attributes (0.5 gain on level-ups) you'll be using, catching being the irrelevant 4th major attribute.
Alternate your training between intense speed/agility and intense agility/stamina. Agility will be the first minor attribute you'll want to cap, but still, not until strength and blocking are at their final destinations.

4) 2nd cap strength
5) 2nd cap blocking
6) 3rd cap strength
6b) (optional) 3rd cap blocking - You could put 6 into the Run Block SA as a substitute for this, IMO. I took my TE's blocking to the 3rd cap just for the hell of it, figuring I can add some Run Block SA to it later on.

Stop at 3rd capped strength. I know you might want to add more since for the purpose of the position it makes sense to try to get quick pancakes, but in reality that's nearly impossible. A single play usually consists of your TE engaging the LDE, and then moving on to block one more defender, and that's it. RARELY can you hope to pancake that 2nd defender so quickly that you can engage another defender after that by the time the HB has reached your location.

Whatever agility is at at this point, start adding points to it.

7) 1st cap agility - train on intense speed/stamina
8) 1st cap speed - train on intense stamina/confidence

You should be around level 32 right now, give or take a level. If you want to make your player competitive now, I would go ahead and have two pieces of equipment in speed and two pieces of equipment in agility, making each about 59-60. The CE can stay in strength, but you really will need equip in speed/agility as a crutch, only until you raise them each to the second cap. Leaving them at the 1st cap results in pretty poor performance - you'll be sluggish, and more often than not you just won't get to the next block in time.

9) 2nd cap agility (or speed) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength
10) 2nd cap speed (or agility) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength.

By level 36 (next level for me) I'll have step 9 done; speed will be second capped and I'll begin 2nd capping agility. Tinker with equipment and see what works best - I am loving +15 in agility, I like the way 65 agility and 58 speed makes me move. I might leave a piece of equipment in agility after I second cap it just because it's working so great right now.
 
zamtik
offline
Link
 
Originally posted by Jack Del Rio
Use a TE, and maybe use this as a guideline (ONLY if slow building. It's very hard to "normal build" a blocking TE with the intent of always being good, as you would have to invest in speed/agility early as opposed to devoting all your early SP to getting the major attributes high)-
1) 1st cap strength
2) 1st cap blocking
3) 1st cap vision - never touch vision again.

Those are the major attributes (0.5 gain on level-ups) you'll be using, catching being the irrelevant 4th major attribute.
Alternate your training between intense speed/agility and intense agility/stamina. Agility will be the first minor attribute you'll want to cap, but still, not until strength and blocking are at their final destinations.

4) 2nd cap strength
5) 2nd cap blocking
6) 3rd cap strength
6b) (optional) 3rd cap blocking - You could put 6 into the Run Block SA as a substitute for this, IMO. I took my TE's blocking to the 3rd cap just for the hell of it, figuring I can add some Run Block SA to it later on.

Stop at 3rd capped strength. I know you might want to add more since for the purpose of the position it makes sense to try to get quick pancakes, but in reality that's nearly impossible. A single play usually consists of your TE engaging the LDE, and then moving on to block one more defender, and that's it. RARELY can you hope to pancake that 2nd defender so quickly that you can engage another defender after that by the time the HB has reached your location.

Whatever agility is at at this point, start adding points to it.

7) 1st cap agility - train on intense speed/stamina
8) 1st cap speed - train on intense stamina/confidence

You should be around level 32 right now, give or take a level. If you want to make your player competitive now, I would go ahead and have two pieces of equipment in speed and two pieces of equipment in agility, making each about 59-60. The CE can stay in strength, but you really will need equip in speed/agility as a crutch, only until you raise them each to the second cap. Leaving them at the 1st cap results in pretty poor performance - you'll be sluggish, and more often than not you just won't get to the next block in time.

9) 2nd cap agility (or speed) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength
10) 2nd cap speed (or agility) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength.

By level 36 (next level for me) I'll have step 9 done; speed will be second capped and I'll begin 2nd capping agility. Tinker with equipment and see what works best - I am loving +15 in agility, I like the way 65 agility and 58 speed makes me move. I might leave a piece of equipment in agility after I second cap it just because it's working so great right now.


While I dont have a blocking TE this looks like an extremely good and detailed guide to making one
+ 100

 
LostPeon
offline
Link
 
My TE is built almost the same as Jack's. I opted to take strength to the second cap straight away, though, and then cap blocking and then vision. Blocking is at the second cap now and working on the same for agility before I cap speed.

I have one piece of advanced equipment that gives me +Run Block. Hopefully I can find a Pancake piece and I'll be set without ever actually adding points to SAs.
 
Link
 
Originally posted by Jack Del Rio
Use a TE, and maybe use this as a guideline (ONLY if slow building. It's very hard to "normal build" a blocking TE with the intent of always being good, as you would have to invest in speed/agility early as opposed to devoting all your early SP to getting the major attributes high)-
1) 1st cap strength
2) 1st cap blocking
3) 1st cap vision - never touch vision again.

Those are the major attributes (0.5 gain on level-ups) you'll be using, catching being the irrelevant 4th major attribute.
Alternate your training between intense speed/agility and intense agility/stamina. Agility will be the first minor attribute you'll want to cap, but still, not until strength and blocking are at their final destinations.

4) 2nd cap strength
5) 2nd cap blocking
6) 3rd cap strength
6b) (optional) 3rd cap blocking - You could put 6 into the Run Block SA as a substitute for this, IMO. I took my TE's blocking to the 3rd cap just for the hell of it, figuring I can add some Run Block SA to it later on.

Stop at 3rd capped strength. I know you might want to add more since for the purpose of the position it makes sense to try to get quick pancakes, but in reality that's nearly impossible. A single play usually consists of your TE engaging the LDE, and then moving on to block one more defender, and that's it. RARELY can you hope to pancake that 2nd defender so quickly that you can engage another defender after that by the time the HB has reached your location.

Whatever agility is at at this point, start adding points to it.

7) 1st cap agility - train on intense speed/stamina
8) 1st cap speed - train on intense stamina/confidence

You should be around level 32 right now, give or take a level. If you want to make your player competitive now, I would go ahead and have two pieces of equipment in speed and two pieces of equipment in agility, making each about 59-60. The CE can stay in strength, but you really will need equip in speed/agility as a crutch, only until you raise them each to the second cap. Leaving them at the 1st cap results in pretty poor performance - you'll be sluggish, and more often than not you just won't get to the next block in time.

9) 2nd cap agility (or speed) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength
10) 2nd cap speed (or agility) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength.

By level 36 (next level for me) I'll have step 9 done; speed will be second capped and I'll begin 2nd capping agility. Tinker with equipment and see what works best - I am loving +15 in agility, I like the way 65 agility and 58 speed makes me move. I might leave a piece of equipment in agility after I second cap it just because it's working so great right now.


Great post Jack. Thanks.
 
middawg
offline
Link
 
Originally posted by oban14
Originally posted by Jack Del Rio

Use a TE, and maybe use this as a guideline (ONLY if slow building. It's very hard to "normal build" a blocking TE with the intent of always being good, as you would have to invest in speed/agility early as opposed to devoting all your early SP to getting the major attributes high)-
1) 1st cap strength
2) 1st cap blocking
3) 1st cap vision - never touch vision again.

Those are the major attributes (0.5 gain on level-ups) you'll be using, catching being the irrelevant 4th major attribute.
Alternate your training between intense speed/agility and intense agility/stamina. Agility will be the first minor attribute you'll want to cap, but still, not until strength and blocking are at their final destinations.

4) 2nd cap strength
5) 2nd cap blocking
6) 3rd cap strength
6b) (optional) 3rd cap blocking - You could put 6 into the Run Block SA as a substitute for this, IMO. I took my TE's blocking to the 3rd cap just for the hell of it, figuring I can add some Run Block SA to it later on.

Stop at 3rd capped strength. I know you might want to add more since for the purpose of the position it makes sense to try to get quick pancakes, but in reality that's nearly impossible. A single play usually consists of your TE engaging the LDE, and then moving on to block one more defender, and that's it. RARELY can you hope to pancake that 2nd defender so quickly that you can engage another defender after that by the time the HB has reached your location.

Whatever agility is at at this point, start adding points to it.

7) 1st cap agility - train on intense speed/stamina
8) 1st cap speed - train on intense stamina/confidence

You should be around level 32 right now, give or take a level. If you want to make your player competitive now, I would go ahead and have two pieces of equipment in speed and two pieces of equipment in agility, making each about 59-60. The CE can stay in strength, but you really will need equip in speed/agility as a crutch, only until you raise them each to the second cap. Leaving them at the 1st cap results in pretty poor performance - you'll be sluggish, and more often than not you just won't get to the next block in time.

9) 2nd cap agility (or speed) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength
10) 2nd cap speed (or agility) - keep training stamina/confidence, move equipment out of the thing you're 2nd capping and into Strength.

By level 36 (next level for me) I'll have step 9 done; speed will be second capped and I'll begin 2nd capping agility. Tinker with equipment and see what works best - I am loving +15 in agility, I like the way 65 agility and 58 speed makes me move. I might leave a piece of equipment in agility after I second cap it just because it's working so great right now.


Great post Jack. Thanks.



Nice
 
pelland
offline
Link
 
Any thoughts on special team VA's for a blocking TE? I was thinking about putting some in Special Teamer or Distance Runner. Stamina is 34 on my lv 27 blocking TE and he finishes games in the 50's for energy. Appreciate any input.
 
LostPeon
offline
Link
 
Originally posted by pelland
Any thoughts on special team VA's for a blocking TE? I was thinking about putting some in Special Teamer or Distance Runner. Stamina is 34 on my lv 27 blocking TE and he finishes games in the 50's for energy. Appreciate any input.


Pass.

I much prefer Workout Warrior to start with. Then maybe Showboat Blocker or Great Blocker.
 
Dudly
offline
Link
 
just create a G, build him like a G, and play him out of position
 
LostPeon
offline
Link
 
Originally posted by Dudly
just create a G, build him like a G, and play him out of position


A TE made for blocking is always going to be superior to an O-lineman playing out of position.

You obviously don't get hit with the out of position penalty which will hurt you no matter how well you build.

Furthermore, over the course of 10 seasons of boosting, your net spending (after retirement) on a TE comes out to only 900 more FP than an O-lineman.

So, if you want to stick a lineman in as your blocking TE, go right ahead. I'm going to keep going with my blocking TE.
 
oddibemcd
offline
Link
 
I have taken strength to 68.5

Think this is high enough? I still have three boosts left and I am leaning towards taking strength up to 73.25 and then not touching it again for the rest of my career. Do I need strength that high? If I was making a guard, I'd go to the 5:1, but that's for taking on a DT/NT. Will I be on anyone with that kind of strength as a TE? Do I gain anything by getting strength the next five points?
 
LostPeon
offline
Link
 
Originally posted by oddibemcd
I have taken strength to 68.5

Think this is high enough? I still have three boosts left and I am leaning towards taking strength up to 73.25 and then not touching it again for the rest of my career. Do I need strength that high? If I was making a guard, I'd go to the 5:1, but that's for taking on a DT/NT. Will I be on anyone with that kind of strength as a TE? Do I gain anything by getting strength the next five points?


I only took strength to the second cap right away and then went to work on blocking and then vision. Worked out reasonably well for me, but it would be interesting to see what more strength would accomplish. The third cap is probably high enough, though.
 
oddibemcd
offline
Link
 
Originally posted by LostPeon
Originally posted by oddibemcd

I have taken strength to 68.5

Think this is high enough? I still have three boosts left and I am leaning towards taking strength up to 73.25 and then not touching it again for the rest of my career. Do I need strength that high? If I was making a guard, I'd go to the 5:1, but that's for taking on a DT/NT. Will I be on anyone with that kind of strength as a TE? Do I gain anything by getting strength the next five points?


I only took strength to the second cap right away and then went to work on blocking and then vision. Worked out reasonably well for me, but it would be interesting to see what more strength would accomplish. The third cap is probably high enough, though.


NEEDZ MOAR KIFF KROKER
 
boilerup
offline
Link
 
Slow building my guy right now:

Mike Rhinehart (Lv. 13 TE)
Ht/Wt: 6'4", 231lbs

Attributes
Physical Attributes
Strength: 77
Speed: 12.03
Agility: 18.03
Jumping: 9
Stamina: 12.03
Vision: 19
Confidence: 12.03

Football Skills
Blocking: 49
Catching: 16
Tackling: 12.03
Throwing: 8
Carrying: 12.03
Kicking: 8
Punting: 8

All my 8 EQ points are in strength, so it's at 69 natural.

Haven't trained anything but strength/blocking/agility so far, and only agility to do blocking/agility intense training. Probably going agility/vision for a while until vision is ready to soft cap. After that, stamina/speed. Then confidence/stamina.

Next SPs will probably go into blocking to second cap, then vision to first cap. After that, haven't decided on third cap for blocking or agility first cap.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.