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user60029571
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i know speedster WR is very common and most people have them over 100 speed, or i think they should be anyway, including equipment. if so, wt sort of agility do u guys have if ur WR is a speedster.

the main point here is whether u guys ever got jumping to 3rd cap or 4th cap. cuz the attribute determines the height of a jump and the distance u jump? is that right? and i am wondering if anyone tried a speedster WR with 4thcap jumping and seeing any sort of new breakthrough. cuz if the WR is running at around 100 speed with high jumping, that guy can pretty much catch any passes
Last edited Jan 11, 2009 06:49:38
 
theJ
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You'd still need good catching, especially when you're running that fast.

I'm working my WR towards that goal right now. First my catching will hit 60, then i'm moving jumping there. It's more of a possession build, but he'll be catching 80%+ of the passes thrown to him, which is fantastic.
 
user60029571
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well i was thinking around a 40lvl guy with 90 speed,80 agi 60jump 3x catching and 3x vision and seeing if the jumping would allow the player to get a extra yard of space on the jump because hes jump at 90 speed which is pretty past, so the air time would be longer therefore it is alot easier to catch the ball cuz there wouldnt be any opposition pressuring the guy.
 
JD Cuda
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Is that even possible at level 40?
 
faktotum
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Originally posted by jdupuy3
Is that even possible at level 40?


no
 
faktotum
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of course a receiver with those attributes would be good, but you won't even be close by lvl40
 
user60029571
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well something on the lines of crazy speed, good agi, good jumping and forget the others. i am sure u can do that if u slow build it properly.

has any 1 got a player with isane speed and jumping then??? and are they good??
 
theJ
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Originally posted by user60029571
well i was thinking around a 40lvl guy with 90 speed,80 agi 60jump 3x catching and 3x vision and seeing if the jumping would allow the player to get a extra yard of space on the jump because hes jump at 90 speed which is pretty past, so the air time would be longer therefore it is alot easier to catch the ball cuz there wouldnt be any opposition pressuring the guy.


unless Bort programmed the physics incorrectly, you are wrong. X motion is independent of Y motion, meaning your air time will be the same. So a guy with 10 speed, 70 jumping will jump the same height as a guy with 90 speed, 70 jumping.

Even if you scale back that build (you'll have to because you'll probably have trouble getting to those levels), it will still be pretty good. That's a nice balanced build. Something along the lines of 85 speed, 75 agility, 55 jumping/catching/vision will get you a lot of yards.
 
Hans Hammer
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Possession receivers are kind of screwed in this game because the QB won't throw it to the receivers unless they're "open" (in the QB's eyes), and obviously, possession receivers (and receivers who put a lot of SPs in jumping early in the build) tend to be slower and less open.
 
user60029571
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well i really dont like balanced build cuz its boring, so thats y i thought of this build, which could have been a breakthrough but u pointed out the jumping and speed doesnt stack which kinda screws the build over.....

the build i was thinking of, isnt a possesion build but a total speedster with jumping atleast in 3rd cap, and dont care about the thoer attributes.
 
theJ
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Originally posted by The Oneman Crimewave
Possession receivers are kind of screwed in this game because the QB won't throw it to the receivers unless they're "open" (in the QB's eyes), and obviously, possession receivers (and receivers who put a lot of SPs in jumping early in the build) tend to be slower and less open.


Distance between dots isn't the only factor in being "open". If a WR has really good catching, a QB will throw to him even when he's blanketed. And most likely, the WR will catch it.

Take a look at my WR. He's not overly fast, but he's produced.
 
PackMan97
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Originally posted by jdupuy3
Is that even possible at level 40?


It's close to possible, my guy if I took out the points I spent on SA's would be just short on either the vision or catching. I'd think you'd need to be 43-44 to make this goal though.
 
Mob-6
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Originally posted by user60029571
i know speedster WR is very common and most people have them over 100 speed, or i think they should be anyway, including equipment. if so, wt sort of agility do u guys have if ur WR is a speedster.

the main point here is whether u guys ever got jumping to 3rd cap or 4th cap. cuz the attribute determines the height of a jump and the distance u jump? is that right? and i am wondering if anyone tried a speedster WR with 4thcap jumping and seeing any sort of new breakthrough. cuz if the WR is running at around 100 speed with high jumping, that guy can pretty much catch any passes


I encourage you to try this for the sake of experimentation, but I'm not sure it will work. I think jumping is just a catching modifier and has nowhere near the effects of other attributes for what you are doing. If you increase speed you will constantly get down field quicker, but at some point there is a limit to jumping, you'll never be able to jump 15 feet in the air to catch a ball. For a 6 foot guy, what is the highest ball he can reasonably catch? A ball at 10 feet high would probably be at the maximum ceiling. So if you are trying to increase your jump height from 6 feet to 10 feet you are looking at investing (really crude math, but just trying to give you an idea of what your up against, a jump ceiling) 25 attribute points per foot of vertical. That's a lot. I would also imagine it takes more jumping to catch than to deflect, you might need 90 jumping to catch to catch a 9 footer, but the defender probably can get a finger on it for a deflection with 60.
 
boom!
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Originally posted by Mob-6
Originally posted by user60029571

i know speedster WR is very common and most people have them over 100 speed, or i think they should be anyway, including equipment. if so, wt sort of agility do u guys have if ur WR is a speedster.

the main point here is whether u guys ever got jumping to 3rd cap or 4th cap. cuz the attribute determines the height of a jump and the distance u jump? is that right? and i am wondering if anyone tried a speedster WR with 4thcap jumping and seeing any sort of new breakthrough. cuz if the WR is running at around 100 speed with high jumping, that guy can pretty much catch any passes


I encourage you to try this for the sake of experimentation, but I'm not sure it will work. I think jumping is just a catching modifier and has nowhere near the effects of other attributes for what you are doing. If you increase speed you will constantly get down field quicker, but at some point there is a limit to jumping, you'll never be able to jump 15 feet in the air to catch a ball. For a 6 foot guy, what is the highest ball he can reasonably catch? A ball at 10 feet high would probably be at the maximum ceiling. So if you are trying to increase your jump height from 6 feet to 10 feet you are looking at investing (really crude math, but just trying to give you an idea of what your up against, a jump ceiling) 25 attribute points per foot of vertical. That's a lot. I would also imagine it takes more jumping to catch than to deflect, you might need 90 jumping to catch to catch a 9 footer, but the defender probably can get a finger on it for a deflection with 60.


In the real world you would probably be right. But from what i've read from Bort, a deflection window is the same as a catch window when all things are equal between the WR and CB. Meaning a WR with 60 jumping and a CB with 60 jumping have the same catching/deflection window.

I'd also argue that LeBron James could catch a ball 12 feet off the ground, if not higher (or if you want a small guy, use Spud Webb ).

I'd also argue that increasing jumping does increase your chance of catching the ball, even if you're not necessarily jumping higher.

But IMO, i'd increase catching to the 3rd or 4th soft cap before i increased jumping that high.
 
boom!
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Originally posted by PackMan97
Originally posted by jdupuy3

Is that even possible at level 40?


It's close to possible, my guy if I took out the points I spent on SA's would be just short on either the vision or catching. I'd think you'd need to be 43-44 to make this goal though.


Would you have any confidence/stamina/strength/blocking?
Last edited Jan 11, 2009 16:54:01
 
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