User Pass
Home Sign Up Contact Log In
Forum > Position Talk > D Line Club > Best Build for NT and DT
Slimer
offline
Link
 
I'm trying to figure out how I want to set up my team for next season. I have several solidly built DTs, but need some suggestions as to what's an "ideal" build for the NT and for the DT positions.

I was under the impression that the NT needed to be the stronger of the two, but I've also been hearing that agility is just as important for the NT position. I'd like the NT to be able to help plug the middle and be a Run containment guy...

Thoughts about these two positions?

Slimer
 
StatPadder3
offline
Link
 
NT is deff all equipment on strength and CE on strength. SA all in run stuff, get stamina to softcap, agility to 2nd softcap, strength to 3rd softcap, speed to first softcap and confidence to 40 with first softcap vision. and 5 in every SA.
 
Kayoh
offline
Link
 
Ideal NT:
As much STR as possible
68 AGI
49 SPD
49 VIS
49 TAK
Max DLG

Ideal DT:
As much AGI as possible
68 SPD
49 STR
49 VIS
49 TAK
Max Shed Block
 
Jagmind
offline
Link
 
I have given up on having a moose as an NT. 68(3-1 cap) is sufficient. The key to making a ruckus, thus making the offensive line collapse, is agility.

http://goallineblitz.com/game/replay.pl?game_id=282717&pbp_id=11667461
http://goallineblitz.com/game/replay.pl?game_id=251279&pbp_id=11054463
http://goallineblitz.com/game/replay.pl?game_id=251279&pbp_id=11054535
http://goallineblitz.com/game/replay.pl?game_id=251292&pbp_id=9790931

Here's my ideal build for both NTs and DTs:

Strength: 68
Agility: eventually as high as possible
Speed: 60
Vision: 48

Special Abilities are different though. As pointed above, shed block is key for the DT and D-Line General for the NT
Last edited Dec 15, 2008 18:55:39
 
Kayoh
offline
Link
 
DTs don't need that much strength.
 
UMRocks
offline
Link
 
Originally posted by Kayoh
Ideal NT:
As much STR as possible
68 AGI
49 SPD
49 VIS
49 TAK
Max DLG

Ideal DT:
As much AGI as possible
68 SPD
49 STR
49 VIS
49 TAK
Max Shed Block


+1
 
Rage Kinard
offline
Link
 
My ideal lvl 32 DT would be

90 strength
90+ agility
50 speed
50 vision
20 jumping
5 in shed block


My ideal lvl 32 NT would be
100+ strength
75 agility
35 speed
45 vision
20 jumping
9 in D-line general
 
ChicagoTRS
offline
Link
 
My ideal lvl 32 DT would be
68 strength
105+ agility
60 speed
48 vision
8 jumping
NO SAs


My ideal lvl 32 NT would be
75 strength
95+ agility
48 speed
50+ tackling
30 vision
8 jumping
6 in D-line general

Last edited Dec 18, 2008 07:21:20
 
tautology
offline
Link
 
Many of these guys have a lot of speed. That's very useful for chasing down HBs that break through the LOS because you didn't have the skills required to stop them there....
Last edited Dec 16, 2008 18:18:47
 
maz621
offline
Link
 
68 speed is a waste
 
voltageaav
offline
Link
 
Originally posted by maz621
68 speed is a waste


Agreed, I'd max agility and strength before I'd take the speed above 50.
 
stizzoid
offline
Link
 
Originally posted by Jagmind
I have given up on having a moose as an NT. 68(3-1 cap) is sufficient. The key to making a ruckus, thus making the offensive line collapse, is agility.

http://goallineblitz.com/game/replay.pl?game_id=282717&pbp_id=11667461
http://goallineblitz.com/game/replay.pl?game_id=251279&pbp_id=11054463
http://goallineblitz.com/game/replay.pl?game_id=251279&pbp_id=11054535
http://goallineblitz.com/game/replay.pl?game_id=251292&pbp_id=9790931

Here's my ideal build for both NTs and DTs:

Strength: 68
Agility: eventually as high as possible
Speed: 60
Vision: 48

Special Abilities are different though. As pointed above, shed block is key for the DT and D-Line General for the NT


Wow I want to be like this guy.
 


You are not logged in. Please log in if you want to post a reply.