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Juan Fiddy
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Good to see the games simming again, I know there were some early problems in yesterdays games...Anyone see anything blatently wrong this time around?

My only catch so far is the Tigers calling a time out right before punting it off to end the half.
 
djfivenine
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Might need more than 1 game to see what has changed.
 
Randy03Texags
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Other than some of the plays just dont work at all .. and some defense needs to be changed due to some new plays out of certain sets, it seemed to run pretty well IMO.

I havent broken down the game completely, but well .. we played as expected, we won against another solid team and gave up 20 points .. mostly due to the fact that they had 2 pick 6's on new pass plays that might need to be just tossed out .. or our QB was playing like crap .. again .. need to check the thing out.
Last edited Nov 8, 2008 10:05:21
 
ahnonamis
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I'm glad with how our game went. With more than half the team yet to boost, several new starters, and no finished AI gameplan we stayed within 6 of LRC.

Now I just need to figure out why we gave up so many yards on the ground... But that's for after work.
 
crazy454
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Originally posted by ahnonamis
I'm glad with how our game went. With more than half the team yet to boost, several new starters, and no finished AI gameplan we stayed within 6 of LRC.

Now I just need to figure out why we gave up so many yards on the ground... But that's for after work.


#1 We brought in a new line
#2 We ran very heavy in the game 70/30
 
ahnonamis
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Originally posted by crazy454
Originally posted by ahnonamis

I'm glad with how our game went. With more than half the team yet to boost, several new starters, and no finished AI gameplan we stayed within 6 of LRC.

Now I just need to figure out why we gave up so many yards on the ground... But that's for after work.


#1 We brought in a new line
#2 We ran very heavy in the game 70/30


Yeah, I could tell that much. I meant more of the "How did we give up so many ypc" than how did you guys get so many TOTAL yards. Probably just has to do with shuffling our DTs and DEs around, combined with me forgetting about the whole "people can run left now!" thing.

Either way, it was a good game to start with, and I think we play again in a couple of days anyway lol.
 
RaiderSGA
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so far so good, no real glitches, no excessive nerfs (The speed/agility DE freaks may cry foal, but I hope to never see another 100 sack season. But overall the sim seemed pretty good! I am pretty impressed with both sides of the league (alpha & zeta) both look to be allot better.
 
Kcirdor
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Originally posted by RaiderSGA
so far so good, no real glitches, no excessive nerfs (The speed/agility DE freaks may cry foal, but I hope to never see another 100 sack season. But overall the sim seemed pretty good! I am pretty impressed with both sides of the league (alpha & zeta) both look to be allot better.


Aye the sim looked alot better this season.
 
henne
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Originally posted by RaiderSGA
so far so good, no real glitches, no excessive nerfs (The speed/agility DE freaks may cry foal, but I hope to never see another 100 sack season. But overall the sim seemed pretty good! I am pretty impressed with both sides of the league (alpha & zeta) both look to be allot better.


Ufa's Duo of Moose and Hero will still get their 120 sacks combined this season. They had 4 & 5 respectfully against the Pigggies
 
thegenerel
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i hope we do better after we boost!
 
Rezlov
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We got shafted with 2 shitty teams so looks like we will be running random AI.
 
Randy03Texags
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Originally posted by thegenerel
i hope we do better after we boost!


What do you have unboosted, looks like less than 10 players unboosted?

Yall scored .. 6 offensive points I believe and none in the 2nd half.

Of course its better than Detroit did against us in their first scrimmage with us last season and they ended up winning Alpha.
 
thegenerel
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Originally posted by Randy03Texags
Originally posted by thegenerel

i hope we do better after we boost!


What do you have unboosted, looks like less than 10 players unboosted?

Yall scored .. 6 offensive points I believe and none in the 2nd half.

Of course its better than Detroit did against us in their first scrimmage with us last season and they ended up winning Alpha.


around 15, but i dont think we would have beat you guys regardless. we will enter the season with just a handful 39/40s
 
bossinthe831
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I was pleased with how we played against dogdandy and my players performance. Offense looks to be high powered this year.
 
Randy03Texags
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Originally posted by thegenerel
around 15, but i dont think we would have beat you guys regardless. we will enter the season with just a handful 39/40s


Yalls LBs are really fast, but need to tackle better and dont worry, there are almost no teams in EE Pro with our levels .. talent is subjective though because what does 3 levels really mean at Level 37-40, not a lot .. I can tell you that we had total improvement by boosts of maybe 2-5% because well there just isnt much you can improve anymore. When 1 point costs 4SPs or 5SPs or more .. then thats a level ..

Like Vilnius's owner said in the EE Region forums, they are quite competitive due to good builds and good tactics and not because of levels.

We had 12 people unboosted at the time of the game FYI, it will be down to about 5 today I believe.

 
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