say your punter has 11 on all three SAs. would it make sense to keep shopping hoping to find good equipment? or is everything pretty much useless now? are there any good % for Punters?
PackMan97
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Holy snot, batman! 11's across the board? Your poor punter!
You could always shop for +punting EQ or +strength EQ which would allow you to get higher attributes which is likely what your guy needs!
You could always shop for +punting EQ or +strength EQ which would allow you to get higher attributes which is likely what your guy needs!
Octowned
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Shopping analysis:
- SAs are worthless above 10, bort said it himself. Huge diminishing returns
- even if you found a +3 piece...
lv 32: +8 after 5 upgrades (40 BT)
lv 32: +5 normal equip
40 BT is an opportunity cost of 10 cash-ins that give you 1 skill point, so 10 skill points.
Additional opportunity cost: lost bonus tokens trying to FIND the equip, lets say it takes 10 days (optimistic...), that's another cash-in
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
- SAs are worthless above 10, bort said it himself. Huge diminishing returns
- even if you found a +3 piece...
lv 32: +8 after 5 upgrades (40 BT)
lv 32: +5 normal equip
40 BT is an opportunity cost of 10 cash-ins that give you 1 skill point, so 10 skill points.
Additional opportunity cost: lost bonus tokens trying to FIND the equip, lets say it takes 10 days (optimistic...), that's another cash-in
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
LostPeon
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Originally posted by Octowned
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
I'm willing to bet that he's at at least the 4:1 cap, where that +3 to punting would be easily worth those 11 skill points.
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
I'm willing to bet that he's at at least the 4:1 cap, where that +3 to punting would be easily worth those 11 skill points.
TheGreatPuma
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Originally posted by Mr. Fresh
Huh what's this 4:1 ratio crud? I suck at math.
The ratio is mean to reflect the number of SPs (4) it takes to move an attribute up one (1) attribute point. the 4:1 cap is also known as the 3rd softcap.
http://www.glbwiki.com/index.php?title=Ability_Softcaps
Huh what's this 4:1 ratio crud? I suck at math.
The ratio is mean to reflect the number of SPs (4) it takes to move an attribute up one (1) attribute point. the 4:1 cap is also known as the 3rd softcap.
http://www.glbwiki.com/index.php?title=Ability_Softcaps
Last edited Nov 7, 2008 18:00:26
Mr. Fresh
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Oh well I'm way past that lol. 11 across the board coming from someone who doesn't even have a Punter just makes you a retard imo.
TheGreatPuma
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Originally posted by Mr. Fresh
Oh well I'm way past that lol. 11 across the board coming from someone who doesn't even have a Punter just makes you a retard imo.
?
Packman may not have a punter, but he knows what he's talking about.
Oh well I'm way past that lol. 11 across the board coming from someone who doesn't even have a Punter just makes you a retard imo.
?
Packman may not have a punter, but he knows what he's talking about.
Mob-6
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Originally posted by Octowned
Shopping analysis:
- SAs are worthless above 10, bort said it himself. Huge diminishing returns
- even if you found a +3 piece...
lv 32: +8 after 5 upgrades (40 BT)
lv 32: +5 normal equip
40 BT is an opportunity cost of 10 cash-ins that give you 1 skill point, so 10 skill points.
Additional opportunity cost: lost bonus tokens trying to FIND the equip, lets say it takes 10 days (optimistic...), that's another cash-in
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
Really depends on how far he has taken punting. If he went to the 8 cap then the +8 after 5 upgrade equipment would be worth 64 skill points versus the 40 for the +5 piece. How long would it take to generate 24 SP solely through intense training token turn ins?
Shopping analysis:
- SAs are worthless above 10, bort said it himself. Huge diminishing returns
- even if you found a +3 piece...
lv 32: +8 after 5 upgrades (40 BT)
lv 32: +5 normal equip
40 BT is an opportunity cost of 10 cash-ins that give you 1 skill point, so 10 skill points.
Additional opportunity cost: lost bonus tokens trying to FIND the equip, lets say it takes 10 days (optimistic...), that's another cash-in
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
Really depends on how far he has taken punting. If he went to the 8 cap then the +8 after 5 upgrade equipment would be worth 64 skill points versus the 40 for the +5 piece. How long would it take to generate 24 SP solely through intense training token turn ins?
TheGreatPuma
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Originally posted by Mob-6
How long would it take to generate 24 SP solely through intense training token turn ins?
well, 4 trains = 1 SP, so it would take 96 trains or about 6 seasons' worth.
How long would it take to generate 24 SP solely through intense training token turn ins?
well, 4 trains = 1 SP, so it would take 96 trains or about 6 seasons' worth.
Octowned
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Originally posted by Mob-6
Originally posted by Octowned
Shopping analysis:
- SAs are worthless above 10, bort said it himself. Huge diminishing returns
- even if you found a +3 piece...
lv 32: +8 after 5 upgrades (40 BT)
lv 32: +5 normal equip
40 BT is an opportunity cost of 10 cash-ins that give you 1 skill point, so 10 skill points.
Additional opportunity cost: lost bonus tokens trying to FIND the equip, lets say it takes 10 days (optimistic...), that's another cash-in
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
Really depends on how far he has taken punting. If he went to the 8 cap then the +8 after 5 upgrade equipment would be worth 64 skill points versus the 40 for the +5 piece. How long would it take to generate 24 SP solely through intense training token turn ins?
No way, it is not worth 64 skill points. Judging how much something is worth should be based on when you stopped spending points. It is just silly to say it is worth that much. A +20 piece of eqiup on top of a skill at 60.. those last points are NOT worth whatever the cost is near 80, its the cost at 60. As you level up, this doesn't make the piece "more valuable." A smart builder spends until they can't afford it, then let natural level gains take over. Just because the natural level gains take you higher, doesn't make getting a +1 any more valuable.
If you want 100 punting, you don't spend to 60, wait until it gets to 99, and add 1. You spend to 61, and let it go to 100.
I realize that right now, getting that +3 punting might "cost 64 points" but I think that is a ridiculously foolish way of analyzing things.
Plus, even if it were worth "64 skill points" that doesn't change the fact that spending 11 for +3 punting is a horrible move. When you stopped spending at 68, it was because spending 3:1 was your limit. Why did that change, just because natural gains took it higher? You knew they'd take it higher... so you should have kept spending...
etc
Another counterexample, which would you prefer as a punter, +3 punting "worth 64 skill points" or a piece that gave you say, +20 jumping on top of jumping at 40? If that were truly worth 64 skill points, I"d take the +3 punting!! I think anybody with a brain would take the +20 jumping...
The question remains: would you spend 11 points for +3 punting, and most smart builders would say no. I'll get punting to 115 by level 30 never spending more than 3:1, and would never consider spending more than that for a single point of punting.
Originally posted by Octowned
Shopping analysis:
- SAs are worthless above 10, bort said it himself. Huge diminishing returns
- even if you found a +3 piece...
lv 32: +8 after 5 upgrades (40 BT)
lv 32: +5 normal equip
40 BT is an opportunity cost of 10 cash-ins that give you 1 skill point, so 10 skill points.
Additional opportunity cost: lost bonus tokens trying to FIND the equip, lets say it takes 10 days (optimistic...), that's another cash-in
Given your build RIGHT NOW, would you pay 11 skill points for +3 punting? Probably not....
Really depends on how far he has taken punting. If he went to the 8 cap then the +8 after 5 upgrade equipment would be worth 64 skill points versus the 40 for the +5 piece. How long would it take to generate 24 SP solely through intense training token turn ins?
No way, it is not worth 64 skill points. Judging how much something is worth should be based on when you stopped spending points. It is just silly to say it is worth that much. A +20 piece of eqiup on top of a skill at 60.. those last points are NOT worth whatever the cost is near 80, its the cost at 60. As you level up, this doesn't make the piece "more valuable." A smart builder spends until they can't afford it, then let natural level gains take over. Just because the natural level gains take you higher, doesn't make getting a +1 any more valuable.
If you want 100 punting, you don't spend to 60, wait until it gets to 99, and add 1. You spend to 61, and let it go to 100.
I realize that right now, getting that +3 punting might "cost 64 points" but I think that is a ridiculously foolish way of analyzing things.
Plus, even if it were worth "64 skill points" that doesn't change the fact that spending 11 for +3 punting is a horrible move. When you stopped spending at 68, it was because spending 3:1 was your limit. Why did that change, just because natural gains took it higher? You knew they'd take it higher... so you should have kept spending...
etc
Another counterexample, which would you prefer as a punter, +3 punting "worth 64 skill points" or a piece that gave you say, +20 jumping on top of jumping at 40? If that were truly worth 64 skill points, I"d take the +3 punting!! I think anybody with a brain would take the +20 jumping...
The question remains: would you spend 11 points for +3 punting, and most smart builders would say no. I'll get punting to 115 by level 30 never spending more than 3:1, and would never consider spending more than that for a single point of punting.
Octowned
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If you're at 60, and you currently have +8 in equip, how much is adding +4 more worth? Taking it from 68 to 72, right? That isn't worth 4 each, for a total of 16, because you could just spend 12 more to take your base from 60 to 64, then use the +8.
If you wait a month to add this equip, do those +4 become worth even MORE, because natural gains took your base higher, after you made the decision to stop spending points in a category for good? No, because.. you could have spent to take it from 60 to 64.
If you wait a month to add this equip, do those +4 become worth even MORE, because natural gains took your base higher, after you made the decision to stop spending points in a category for good? No, because.. you could have spent to take it from 60 to 64.
Mr. Fresh
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Originally posted by TheGreatPuma
Originally posted by Mr. Fresh
Oh well I'm way past that lol. 11 across the board coming from someone who doesn't even have a Punter just makes you a retard imo.
?
Packman may not have a punter, but he knows what he's talking about.
Well as long as he keeps punting inside the 5 yard line more than once in a game and these then I think he's fine:
http://goallineblitz.com/game/replay.pl?game_id=262010&pbp_id=166221
Originally posted by Mr. Fresh
Oh well I'm way past that lol. 11 across the board coming from someone who doesn't even have a Punter just makes you a retard imo.
?
Packman may not have a punter, but he knows what he's talking about.
Well as long as he keeps punting inside the 5 yard line more than once in a game and these then I think he's fine:
http://goallineblitz.com/game/replay.pl?game_id=262010&pbp_id=166221
TheGreatPuma
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Originally posted by Mr. Fresh
Well as long as he keeps punting inside the 5 yard line more than once in a game and these then I think he's fine:
http://goallineblitz.com/game/replay.pl?game_id=262010&pbp_id=166221
Heh, my level 20 had 1 63 yarder and 3 inside the 10. It's not a big deal right now. Coffin Corners will be nerfed.
Well as long as he keeps punting inside the 5 yard line more than once in a game and these then I think he's fine:
http://goallineblitz.com/game/replay.pl?game_id=262010&pbp_id=166221
Heh, my level 20 had 1 63 yarder and 3 inside the 10. It's not a big deal right now. Coffin Corners will be nerfed.
Last edited Nov 8, 2008 08:51:00
Mr. Fresh
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Originally posted by TheGreatPuma
Originally posted by Mr. Fresh
Well as long as he keeps punting inside the 5 yard line more than once in a game and these then I think he's fine:
http://goallineblitz.com/game/replay.pl?game_id=262010&pbp_id=166221
Heh, my level 20 had 1 63 yarder and 3 inside the 10. It's not a big deal right now. Coffin Corners will be nerfed.
I kind of hope it would and would not. I think a couple of level 30s are punting well and as they level up it would just be automatic putting a lot of strain on the offense and stuff.. lol I dunno. But it's fun right now
It would've helped if every punter can keep track of how many punts they've punted inside the 5 or No Returns so we can all determine what it is that's helping us punt like that. I've done it and have kept track in my team forums. I've only punted 24 career No Returns/Inside 5 Yards.
Originally posted by Mr. Fresh
Well as long as he keeps punting inside the 5 yard line more than once in a game and these then I think he's fine:
http://goallineblitz.com/game/replay.pl?game_id=262010&pbp_id=166221
Heh, my level 20 had 1 63 yarder and 3 inside the 10. It's not a big deal right now. Coffin Corners will be nerfed.
I kind of hope it would and would not. I think a couple of level 30s are punting well and as they level up it would just be automatic putting a lot of strain on the offense and stuff.. lol I dunno. But it's fun right now

It would've helped if every punter can keep track of how many punts they've punted inside the 5 or No Returns so we can all determine what it is that's helping us punt like that. I've done it and have kept track in my team forums. I've only punted 24 career No Returns/Inside 5 Yards.
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