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Flash83
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I have two things to say about our game vs. Rocky Mountain.

First off...the Thunder deserve credit for a solid scouting job against us. They shut down our passing lanes well and their LB blitzes worked to perfection against our runs.

On the flip side...this whole chemistry shit has absolutely got to stop. If Bort wants teams to win the right way, then why the hell does low team chemistry affect us THIS much??? No offense to Rocky Mountain - they're better than us in some aspects, while we're better in others - but there's no way in hell we should have lost 45-0. The fumbles on every third punt return are a JOKE.

I'm so effing frustrated about this crap. We put together a solid gameplan and I've invested more money into this team than I'm willing to admit, for what? To see us get our asses handed to us week after week. I, for one, am tired of playing in this league. I don't care if I am whining. This is fuckin nuts.

I kept quiet about it for a while, but to lose the last two games like we have when we were EVEN with our opponents on the scouting report is absolutely ridiculous.

Nonetheless I am sending a compaint to support about the issue, even if nothing is resolved.
Last edited Oct 3, 2008 21:58:56
 
Flash83
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To prove my frustration, here is the message I sent to Support:

"I'm not sure how to begin but I'm so frustrated with how much low chemistry affects performance, that it isn't even funny.

I have invested more cash improving my team the past 3 seasons than I care to admit. It seems to go for nothing when low chemistry negates any chance you have of winning.

I thought Bort said chemistry wasn't as big of a factor like morale and energy are? We just lost to a team that was EVEN with us on the scouting report because we had five fumbles and lost four of them, mostly on returns that went for touchdowns.

We set solid gameplans and scout our opponents' previous several games to determine those gameplans. Why should we even waste our time? The same thing happened in our previous game, where we lost 41-3 to another team that was EVEN with us on the scouting report.

It's not like we're not trying. In fact, I believe I know this game more than most and we try to set our tactics pretty well.

But something absolutely has got to be done about the low chemistry or I'm seriously thinking about quitting this game and not wasting my time or money with it. Granted, USA BBB#15 is one of the toughest leagues to build in, but this is just absurd when we're losing by 40 points to teams we should be beating or at least putting up a quality fight.

I'm sorry I took your time but this is really bothering me and I'd really appreciate it if something was done about it or at least looked into.

Thanks,


Let's see if anything is done about it. I'll keep you posted should I get a response.
Last edited Mar 16, 2009 22:07:54
 
sicarius
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I feel your pain on it, Jase. We were in chemistry jail for a while as well, and it definitely seemed to make a difference in close ones.

I will say that in our matchup last week we got lucky with a couple big plays when we passed against a pure run D.
 
Hate Sighed
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I received a team with one human player, and I get four days of chemistry grace...The whole thing is crap.
Last edited Oct 3, 2008 22:07:06
 
roxbombers
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SkyForce player here, but the last game was absolutely nuts with the turnovers on normal plays. Wasn't even like he was throwing into double or triple coverage.

I've never seen so many turnovers on ST either.
 
Flash83
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Originally posted by sicarius
I feel your pain on it, Jase. We were in chemistry jail for a while as well, and it definitely seemed to make a difference in close ones.

I will say that in our matchup last week we got lucky with a couple big plays when we passed against a pure run D.


Well against your team I was dumb and forgot I had outside CB blitzes on sometimes. Your QB was good to enough to spot them and that, as they say, was that.

However it was a shame that 3 long TDs resulted from one overlook in the tactics, but nonetheless you guys would have won anyway I'm afraid. Guess I'd have liked to see a more balanced score though.
 
Flash83
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Originally posted by Hate Sighed
I received a team with one human player, and I get four days of chemistry grace...The whole thing is crap.


Couldn't have said it better. Or at least if they're going to give new owners four days of chemistry grace, they seriously need to rethink the way chemistry affects this game if Bort really wants teams to try to win the right way and not with "zombie teams" made by one account, or even worse - multi accounts.
 
Nike-Joe
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Guys, the good news is that it will go away soon enough. The season is only a month.
 
Flash83
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True enough.
 
Blank
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Originally posted by reggiefrom40
First off...the Thunder deserve credit for a solid scouting job against us. They shut down our passing lanes well and their LB blitzes worked to perfection against our runs.


I appreciate the compliment about the D. I hope you guys can turn it around, I know its frustrating to lose and not be close...we had a 3-game dip not long ago ourselves.
 
JC769
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I mean, you did blitz your corner a ton. You got burned by it sometimes.

I guess I just was a little disappointed you blamed the system instead of our game-planning. I don't know how much of it is Bort's fault..

The couple questions I have to you is, how is your team's confidence? Do your players all have low confidence numbers? If so that may be a reason once things started to go badly they continued. How was the morale in these players before the game? 1-5 going in might set morale a little lower than normal - and if they have low confidence us coming out and scoring quickly might have just lowered it more.

The point is there's alot more behind the scenes than just "this chemistry system is crap" - and really could be figured out on your own end.
 
Bartholomew
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Can't build a whole team in four days. The grace period should be longer than that for a new team. On the up side, if you get team players, they'll stick around and you'll be solid a month later and ready to do some damage in the next season. Most of the guys who have been around for a while know this and won't bail after one disappointing season.

Heck, some of the teams here have worked trough more than one season of missing the playoffs without being gutted. We all know the frustration.
 
foppa9601
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One thing I might point out is we are not using the basic AI at all. Our game plan will either work or it is our fault if it does not. Obviously on offense you are limited to actual play calling. When this changes, it is my opinion things will get better and worse for many teams. If you call the wrong play on the right opposite call, either good or bad things will happen for a team.

I think players setting their tactics have much more to do with blowing a game plan than we think. Once you begin calling all the plays you risk increases for mismatches, which is what will cause the big plays. Player builds are equally important. How many O lineman have less than 20 speed? How are they suppose to compete with DT's and DE's that in some cases have much more speed and agility and the ability to go around them. Season 2 it was all about blocking and strength. The D line figured they could not compete, so get quicker. Season 2 everyone was trying to go through the opponent. This changed. What about ST's? How many people are putting their fastest guys on the DC. Is it reasonable that a guy with 65 or 70 speed hit a runner within a few yards and causes turn over? I see it all the time. Maybe we can argue that it is too much, but is is not totally unrealistic. These type of mismatches happen every where.

Also, just because the scouting or match up's show balance, it does not factor in boosted equipment. I have seen level 25 teams blow the socks off level 30 teams.

I guess my point is, this game is complicated. In part for me at least, this is what I find intriguing and a challenge. I am not saying that there may issues that are inherit to the game that should be leveled out. I am saying that the more you have the ability to control the game, the more chances you have to make good and bad decisions on our play calling.

I do agree with the issue on team chemistry being way too short for new teams. It took me almost until my last couple of games to get rid of my CPU CB's. They were like gold last season! I also, don't like the drop in chemistry for contracts expiring. I know the ideas is to keep the team together, but that is just hard unless you have just a few agents.
Last edited Oct 4, 2008 12:26:21
 
Flash83
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Originally posted by JC769

The couple questions I have to you is, how is your team's confidence? Do your players all have low confidence numbers?


I will admit confidence never really crossed my mind. I thought about morale, and that wasn't too bad but we do have quite a few players with low confidence numbers but I figured most every team had that.

Anyway that is interesting and you might be onto something there.
 
Flash83
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Originally posted by Bartholomew
Most of the guys who have been around for a while know this and won't bail after one disappointing season.

Heck, some of the teams here have worked trough more than one season of missing the playoffs without being gutted. We all know the frustration.


Unfortunately we've been through three very trying seasons and still have managed to retain most of our players through the end of next season. I guess that speaks a lot about the players we've somehow managed to find.
 
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