Originally posted by Bort
I am even considering not attempting to address the problem that WR's are having not catching "open" passes (check the bugs forum) because if I do, there will be another rash of people crying foul about somehow WR's were made better or something.
http://goallineblitz.com/game/forum_thread.pl?thread_id=1116507&page=8
Kind of funny, because he said this a couple of days ago:
Originally posted by Bort
You all do realize I didn't change the catching or throwing mechanics from last season, right?
Also, what is the QB's throwing style? Perhaps that has something to do with it? Are you all on "lofty" or "bullet" or what?
Originally posted by Bort
Originally posted by Bukowski
Bort.. with all due respect, you said that you were changing the completion percentage to WRs.
You said that you wanted WRs to catch about 50% of their deep passes..
Yeah, middle of last season. I had it about where I wanted it at that point after the update. It's the same now as it was since then. Only thing I updated recently was the pump fake length.
Originally posted by Bort
Honestly, folks, if there is a problem it's not intentional. I haven't made an updates to the passing/receiving portion of things for some time now, and I haven't seen this come up in any tests. I'm guessing that it's a particular combination of things coming together to give certain QB/WR pairs trouble (which would also explain why some people have absolutely no troubles at all), or it could just be that the replay isn't accurate enough to really show what's going on.
To me, it looks like the passes are all coming up short. The replay would end on the last play like that if the ball had hit the ground.
Originally posted by Bort
Note: I possibly have a lead on what's going on based on some code perusal for logic errors, but I could be completely off base, being kinda tired at the moment.
Running a bunch o tests with a modification to see (should be done when I get up, hopefully).
I am even considering not attempting to address the problem that WR's are having not catching "open" passes (check the bugs forum) because if I do, there will be another rash of people crying foul about somehow WR's were made better or something.
http://goallineblitz.com/game/forum_thread.pl?thread_id=1116507&page=8
Kind of funny, because he said this a couple of days ago:
Originally posted by Bort
You all do realize I didn't change the catching or throwing mechanics from last season, right?
Also, what is the QB's throwing style? Perhaps that has something to do with it? Are you all on "lofty" or "bullet" or what?
Originally posted by Bort
Originally posted by Bukowski
Bort.. with all due respect, you said that you were changing the completion percentage to WRs.
You said that you wanted WRs to catch about 50% of their deep passes..
Yeah, middle of last season. I had it about where I wanted it at that point after the update. It's the same now as it was since then. Only thing I updated recently was the pump fake length.
Originally posted by Bort
Honestly, folks, if there is a problem it's not intentional. I haven't made an updates to the passing/receiving portion of things for some time now, and I haven't seen this come up in any tests. I'm guessing that it's a particular combination of things coming together to give certain QB/WR pairs trouble (which would also explain why some people have absolutely no troubles at all), or it could just be that the replay isn't accurate enough to really show what's going on.
To me, it looks like the passes are all coming up short. The replay would end on the last play like that if the ball had hit the ground.
Originally posted by Bort
Note: I possibly have a lead on what's going on based on some code perusal for logic errors, but I could be completely off base, being kinda tired at the moment.

Running a bunch o tests with a modification to see (should be done when I get up, hopefully).





























