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Forum > Position Talk > LB Club > How not to screw up building a linebacker
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Rod Long
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I feel very sorry for the newer players to the game. Its been far too long that have been getting extremely shoddy advice from players that haven't been around the game long enough to draw any of their own conclusions.

A person giving you advice whose own player is a level 20ish means a few things.
(1) This person likely spent a season in the D-Leagues and ONE season in a real league.
(2) They are already frequenting the forums

This means
(1) They have no real experience
(2) They regurgitate forum drivel to make themselves seem smart.
(3) They should not be giving advice.


How not to screw up building a linebacker at the beginning (pre-level 20)
(1) Don't pump strength to more than 25.
(2) Don't pump tackling to more than 35.
(3) Focus (but don't necessarily max one and then switch to the next attribute) on Speed as your primary, agility as your secondary and vision as the third.
(4) Set to Wrap Up. Now you won't miss tackles and you will still force fumbles.
(5) Train confidence, jumping, and catching to 20.
(6) Enjoy the awesomeness of your linebacker and the excellent offers you will receive in free agency in the coming seasons.

What does this mean?
Don't listen to anyone whose linebackers have a green rush defense bar and a yellow pass defense bar (or a significantly larger rush bar > pass bar). They will be defensive of their ineffective defender.

Because you have focused on your main categories, your linebacker can blitz effectively, defend passes and be effective in coverage, and most importantly make awesome plays like Tackles for Losses and great run stops BECAUSE the LB gets to the point of attack.

For instance, on a pitch play where the strongside guard pulls an opportunity is created for a linebacker to shoot that vacated hole to get the player in the backfield before he wrecks shop to the outside. Slower, stronger players will get caught on the strongside tackle or another trailing blocker while a fast linebacker makes the tackle in the backfield.

How does this apply to trends in the game (specifically power backs)

When a player with 55 natural strength and 55 natural tackling still misses tackles on wrap up, then there is absolutely nothing a player's build can accomodate to prevent this. This just shows that missed tackles will happen regardless.

Since power backs usually break tackles, then having more people trying to tackle them makes more sense, right?
Right!
How do you do that, Rod?
Get more linebackers and defenders to the point of attack quicker.

High strength does not correlate to better tackling. I'll point to my own linebacking corps who have played against stud power backs and held them in check. They don't have high strength or high tackling. Enough to be effective but not superfluous amounts.

Having a better overall player who is more versatile, marketable, and more fun to play while still wildly effective should be your goal, especially in the first few seasons of his career.
 
Darthmattino
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So how far should speed/agility go? To the 2nd cap? And does vision stop at the 1st cap?
 
Dougster
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Wrong, LeRoy Pounder 30 more tackles than Rod Long, 3 levels lower, Strength and Vison MLB

http://goallineblitz.com/game/player.pl?player_id=232114&playoffs=0
 
Rod Long
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Originally posted by Dougster
Wrong, LeRoy Pounder 30 more tackles than Rod Long, 3 levels lower, Strength and Vison MLB

http://goallineblitz.com/game/player.pl?player_id=232114&playoffs=0



You play in a crap league on a middling team, and the reason your defenders can't get off the field (you average 10 plays more a game than I do) is because you tackle them after they gain significant yardage.

If you want to compare MLBs to MLBs then do so, but either way you are screwed. I start the LOLB (Rod Long) and the MLB (Maximus) on that team.

Take your pick bro. My linebackers get more
http://goallineblitz.com/game/full_player_stats.pl?player_id=43617&playoffs=0
http://goallineblitz.com/game/full_player_stats.pl?player_id=86264&playoffs=0

(1)Forced Fumbles
(2)Tackles For losses
(3)Interceptions
(4)Touchdowns
(5)Passes Defended

in less plays. And the team defends better and wins more.

YOur linebacker really pwns with more missed tackles and overall total number of tackles. GAg.
 
Rod Long
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Originally posted by Darthmattino
So how far should speed/agility go? To the 2nd cap? And does vision stop at the 1st cap?


Only at level 30 and 29 am I starting to take speed to the second cap. Like someone said before me, you can take vision to the soft cap and forget it. That is plenty.

Because you need more categories as a linebacker to be well rounded and effective (you have to defend the pass like a DB and be a primary tackler), it will be a while before you really need to mess with that. I'd rather have jumping and catching at 30-35 (and I do) and turn those PDs into interceptions before I start funneling 2-for-1 points toward the hardcap.
 
Rod Long
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Originally posted by Dougster
Wrong, LeRoy Pounder 30 more tackles than Rod Long, 3 levels lower, Strength and Vison MLB

http://goallineblitz.com/game/player.pl?player_id=232114&playoffs=0



Oh, and bro. . . in a single season my Linebacker Rod Long has had more interceptions than all three of the Defensive Backs that you own have in their entire collective careers.
 
Rod Long
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http://goallineblitz.com/game/replay.pl?game_id=138726&pbp_id=9581779
http://goallineblitz.com/game/replay.pl?game_id=138726&pbp_id=9582959

Strength heavy linebackers don't make these plays because they can't get there.
 
maddvirus
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All this is mostly true, but if you're a blitzing LB, then having your speed up with get you sacks instead of a million hurries.
 
Bukowski
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Just so everyone knows, this advice is SPOT ON.

The OP obviously knows what he's talking about.

And no, I have no idea who he is. But everything he said, basically word for word, is what I've used to build my LB - and all other LBs on my team who needed assistance.

1. Speed
2. Agility (close to speed)
3. Vision (close to agility)

5. Strength/Stamina
6. Tackling
7. Jumping/Confidence/Catching
 
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so then is my LB a not bad build (i know about the equipment and SA's now , btu when i made him i didnt , hes supposed to be a cover LB)
 
Ephraim
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How much of a difference should there be between speed and agility? I was just wondering bc I switched my LBs equipment around so that there was a 2 pt. favor for speed.
 
DarkHelmet
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Originally posted by Ephraim
How much of a difference should there be between speed and agility? I was just wondering bc I switched my LBs equipment around so that there was a 2 pt. favor for speed.


Within 5 is ideal. But I like to keep them at a 1:1 ratio.


Oh wait though, I forgot... since my LB is only in the 20s, I don't know what I'm talking about or I'm just repeat forum drabble. So you might not want to listen to me.
Last edited Sep 18, 2008 00:00:42
 
Ephraim
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Haha, thanks. I saw a big improvement in his first scrimmage game. Its the fastest Ive seen my player move.
 
Combatt
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I like 1:1 ratio as well. Allows you to stop on a dime against the TE who has the quick cut SA.
 
Blamo
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a 1:1 speed:agility ratio is terrible. Even with last year's changes to speed/agility, that's excessive. Personally, my LB has 83 speed and 53 agility. I'm probably never going to put another point (except equipment) in speed again, and I'm aiming to have my agility be about 75% of my speed. I also think catching is overrated until you start to see consistent PDs. I also agree that strength and tackling are a bit overrated. Neither of mine are soft capped, and I missed 10 tackles all year. Not bad considering that half of those came on plays I wouldn't have even been in a position to make if it weren't for my speed. My philosophy has always been to foremost worry about getting into position to make plays.
 
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